Coming from a SuperData Research report...
It may seem that Stardew Valley followed the path of many indie games. Eric Barone, or ConcernedApe, the developer, worked on the game in his spare time. In 2012, the game was published on Steam Greenlight, previously standard path for indie games to get onto the Steam platform. Finally, Stardew Valley released on PC on February 26, 2016. However, unlike most other indie games, it sold 800K copies in just one month. This was an amazing success, but the community made it even more special. Just a few days after launch, Redditors created a thread (now deleted, but screenshots can be found here) to help people who were pirating the game to purchase legitimate copies instead. This was unprecedented, and Stardew Valley’s community continues to be highly engaged with the developer. The game has now been ported to the PlayStation 4, Xbox One and the Nintendo Switch and has sold over 3.5M units. On top of this, the developer is releasing a highly requested multiplayer mode in early 2018.
We know the Switch version has gotten a lot of love, and the game was a huge hit on PC as well. I'm sure the game still has a couple more million in sales under its belt!
- Ken Watanabe has joined the cast, taking on the role of Detective Yoshida
- Rob Letterman (Goosebumps) is directing the project
- due to start shooting this month in London
- when Justice Smith's character in the movie has his father kidnapped, the teen teams up with Pikachu in order to find him
- Nicole Perlman and Alex Hirsch wrote the script with Eric Pearson and Tom McCarthy having completed production polishes
- Mary Parent and Cale Boyter are producing for Legendary
- Joe Caracciolo Jr. and Pokemon’s Tsunekazu Ishihara are executive producing
- Legendary’s Alexandra Mendes will co-produce
While the UK might not be the biggest market for Switch right now, the platform definitely has its fans there. They're showing their passion for Switch by moving Nintendo Labo up to the top of the Amazon UK charts. At time of posting, Nintendo Labo's Variety Kit was the No. 1 best-selling item in all of gaming. Nintendo Labo's Robot Kit is in spot #4, and the accessory kit is right behind it at spot #5.
The following info comes from Gadgets 360, who claim to have details from inside sources.
- Nintendo employees are in India evaluating games from Indian studios for potential release Switch
- Bengaluru-based Holy Cow Productions said they were visited by Nintendo
- Nintendo had staff at the Indian Gaming Show to scout for projects
Nintendo loves making fresh ideas and surprising people, and that's exactly what they did with Nintendo Labo. Now that the dust has settled on that reveal, some people are talking about how the idea looks like Nintendo's answer to the Virtual Reality side of gaming. Nintendo's Reggie Fils-Aime took a moment to set the record straight on that topic.
“It’s not meant to be some sort of competitive answer (to virtual reality). It’s meant to be something totally unique, totally unexpected.”
Nintendo Labo is just that, Nintendo Labo. It's meant to be its own thing, and exist alongside everything else the game industry offers up.