Eiji Aonuma was interviewed in the latest issue of Official Nintendo Magazine (UK), and he had some very interesting things to say. I don’t want to misquote Mr. Aonuma on this first part, so I’ve copied this first bit word for word.
Ocarina of Time was the first title I worked on, and I was continuously tackling challenges every day during its development, so I think this is the title I feel I impacted the most. I believe that experience made me what I am now. I always think about what we couldn’t do and what didn’t work well in the previous game when we start a new title, but there’s no game that I would want to actually change as such. I have to say though, the first Zelda game that I played and felt potential in was Link to the Past. I’m actually very interested in what it would be like if we remade that title as a 3D game.
Mr. Aonuma also states that he’s constantly thinking about what can be done in the next Zelda title that will surprise gamers. As far as graphics go, he can’t really say what approach the team will take. It depends on what visual style will best work with the story and gameplay. He says that the next Zelda could even end up with a graphical style that we didn’t even think of yet.
Huge thanks to Callum for the heads up!