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LiveMove 2 Motion Control AI Software - Available Now for "Wii MotionPlus" Developers

by rawmeatcowboy
17 July 2008
GN 1.0 / 2.0
July 15, 2008 (Mountain View, California) AiLive today announces the next step in motion control for developers, the LiveMove 2 Motion Control AI Software for the WiiTM console from Nintendo.

LiveMove 2 supports Nintendo’s groundbreaking new Wii MotionPlus accessory that was collaboratively developed with AiLive. With LiveMove 2 and the Wii MotionPlus accessory working in tandem, game developers have the power to create exciting, new gaming experiences for the Wii console.

The LiveMove 2 Motion Control AI Software delivers superior motion recognition performance for Wii MotionPlus data. LiveMove 2 provides continuous motion control by integrating motion recognition with several major new capabilities including: more advanced motion tracking, coordinated two-handed moves, and snap-to-fit technology for personalized in-game animations. This revolutionary new functionality makes LiveMove 2 even easier to use and prototype with than its predecessor, LiveMove Pro.

LiveMove 2 recognizes the full 3D position and orientation of the Wii MotionPlus accessory to give an unparalleled experience of natural immersion in the game world. From realistic sword fighting to accurate golf swings, LiveMove 2 seamlessly maps a player’s motion to in-game animations.

“The Wii console and remote have redefined the game industry,” said Genyo Takeda, General Manager of Integrated Research & Development Division of Nintendo, “The revolutionary LiveMove 2 development tool takes the remote to the next level and enables Wii developers to capture the heart and soul of many existing and new players.”

AiLive Press Release