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Peter Moore - Microsoft couldn't help Rare recreate their glory days

by rawmeatcowboy
17 September 2008
GN 1.0 / 2.0

I thought ultimately it would be very successful – and you know, Microsoft, we’d had a tough time getting Rare back – Perfect Dark Zero was a launch title and didn’t do as well as Perfect Dark… but we were trying all kinds of classic Rare stuff and unfortunately I think the industry had past Rare by – it’s a strong statement but what they were good at, new consumers didn’t care about anymore, and it was tough because they were trying very hard - Chris and Tim Stamper were still there – to try and recreate the glory years of Rare, which is the reason Microsoft paid a lot of money for them and I spent a lot of time getting on a train to Twycross to meet them. Great people. But their skillsets were from a different time and a different place and were not applicable in today’s market. - Peter Moore

While Viva Pinata is a great game, Rare just hasn’t been the same since they left Nintendo. On top of that, once the two top guys left Rare, things went downhill even further. I am sure we will see more from Rare on the DS, but the question is, do we want what they have?