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Muramasa: The Demon Blade - more details

by rawmeatcowboy
13 February 2009
GN 1.0 / 2.0

- Kisuke has lost his memories, and he cannot remember why he is being chased. All he follows is a desire for a certain katana
- Momohime is a princess that was possessed by an evil spirit. She fled her castle due to this
- Two katana types: big katana and long katana
- long katana better in 1-on-1 and aerial battles
- big katana better at taking out multiple enemies
- battles are strategic
- soul gauge allows you to defensive/evasive moves
- when the soul gauge depletes, your weapons break and become less useful
- equip up to 3 katanas
- after time has passed, you can use your sword’s special power (”iai kiri”)
- simply pulling out the weapon will activate the special power
- different katanas hold different powers within them
- game takes place during Genroku era’s Honshuu
- choose which character you want to start as
- Kisuke starts on the west side of the map, Momohime from the east side
- visit towns to meet people, shop, rest, and eat
- travel long distances in little time thanks to boats and other vehicles. You have to pay to use these rides, and keep your wits about you during trips.
- Japanese preorder bonus: 2 meters long, reversible folding screen with artworks printed on it

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