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RUMOR - Retro's Wii U title facing rocky development, Nintendo rebuilding Retro

by rawmeatcowboy
14 June 2012
GN Version 4.0
This information comes from none other than Emily Rogers. Her past features have been either spot-on or hit-and-miss. I just wanted to state that as you read on.

- Nintendo has been in panic mode over Retro for the last year
- Retro’s Wii U project is far along in development
- it has had a rocky development road
- Nintendo has flown a few employees from NST out to Austin, Texas to supervise Retro’s project
- major gaps in positions and staff have caused delays and frustrations
- Nintendo is currently rebuilding and restructuring Retro Studios
- more senior talent to leave Retro Studios after Retro’s Wii U game is completed
- id receiving resumes from current and former Retro staff
- “Yeah, we receive resumes from Retro employees. From what I understand, Retro Studios is bleeding away their talent.” - id dev
- Retro Studios employees considering a jump over to Bioware Austin after their obligations to the Wii U project are complete
- Wii U title will be created without the majority of the top designers and top engineers responsible for the Metroid Prime trilogy
- Nintendo believes Retro acted out in protest when employees left the company
- Nintendo sought out another developer to handle Metroid to show Retro that the series was bigger than them

More details here (thanks to all that sent this in!)
 
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