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Phoenix Wright: Ace Attorney - Dual Destinies - fan Q&A summary

by rawmeatcowboy
17 June 2013
GN Version 4.0
The basic concept for Ace Attorney: Dual Destinies is “the dark age of the law”. It starts out with a bombing incident that takes place during a courtroom battle.

The game itself won’t take on a darker tone. It will start out with more impact. It still has a lot of the flavor of the Ace Attorney games.

In terms of volume of content, the game is close to Ace Attorney: Trials and Tribulations.

Should take the average player 25-30 hours.

Both Phoenix and Apollo will have their own court battles.

Phoenix has a new suit because, while it’s only been a year since Apollo Justice, it’s been eight years since Phoenix battled in court, and they wanted him to appear more mature.

Edgeworth is a chief prosecutor now, not just a regular prosecutor.

The new prosecutor, Simon Blackquill, uses psychological manipulation in court, including on the judge. He’s paired up with a detective of his own, but you’ll have to find out why in the game.

Simon’s psychological manipulation doesn’t work on the detective, since he’s a little clueless.

Simon is a “very intimidating” adversary.

The Jury System from Apollo Justice isn’t in Ace Attorney 5.

Athena Cykes studied analytical psychology.

“Lips are sealed” about Maya Fey.

Fully animated cutscenes like in Layton vs. Ace Attorney.

Will have full English voiceovers in the anime cutscenes.

If you’re fans of the stepladder, it’s in there. “You have to find it.”

Link
 
Pinball FX on Nintendo Switch