Senran Kagura producer discusses his Nintendo Switch project slightly more

This comes from a translated Famitsu interview with Kenichiro Takaki, courtesy of Japanese Nintendo...

Famitsu: What point leaves the most impression to you?

Kenichiro Takaki
: It ’s the HD Rumble after all. Because I want to express “softness” with it. I already created a project, and now I’m in the middle of focusing on how to realise it. I think games have a “sensation of touching” in many meanings, so I want to realise a new experience that ’s exclusive to Nintendo Switch.

Categories: Interviews, Consoles
Tags: switch


Top Rated Comment

Senran Kagura Producer; "I want to express softness with it." Made me laugh out loud XD

Senran Kagura Producer; "I want to express softness with it." Made me laugh out loud XD

tl;dr: Boobs..........

It's a good thing for me my wife already knows I'm a creepy weirdo. I'd import this day one. Still can't play around my son though.

This will bring new meaning to "play with your joycons".

"Sharing the Joy" indeed.

Fri Jan 20 17 10:38am
Rating: 3

I love this man. I don't have particular interest in his games, but I absolutely love that he can say this stuff unabashedly. And that's how it should be, really

The fan service is sometimes a bit too much, but these games are actually really good action games.

gotta love his dedication

Expressing softness through rumble... that would be new... but if they can make you guess the number of marble in a virtual box and feel the pressure of milk in an udder, I think he can succeed. And if he does, I'll buy that game, even if it's just for that novelty. As a game dev too, I just can't pass up.

Groping Simulator 2017?


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