Project Rap Rabbit re-examining Nintendo Switch Kickstarter stretch goal

The following information comes from the KickStarter page for Project Rap Rabbit:

Firstly – Another huge, huge thank you to everybody who’s backed, shared, liked, commented or even simply looked at Project Rap Rabbit so far. We’ve been blown away by the response since we first unveiled Project Rap Rabbit four days ago. Over the last 24 hours we’ve been taking the time to digest all your comments, wishes and feedback, and one request stands out above all others: a significantly lower Nintendo Switch goal.

We want to let you know that we hear you loud and clear. As a result, we are busy re-examining our Stretch Goal format to prioritise a Nintendo Switch version of Project Rap Rabbit above other features.

This is a process we need to undertake carefully and methodically, so please bear with us while we piece together our new plan. We’ll update our Stretch Goals as soon as we possibly can – until then, keep the comments flooding in on social media and here on the Kickstarter page, and we’ll continue to answer all your questions.

Categories: General News
Tags: switch


Good to see them taking the fans' advice to heart. Hope it works out well for them!

So they're probably going to split up the stretch goal for exclusive costumes at 5 mill and Switch at 7 million.

Tue May 16 17 10:58am
Rating: 1

After Yooka Laylee and Might No. 9 I've all but given up on kickstarter nostalgia products.

Tue May 16 17 11:39am
(Updated 3 times)

Shovel Knight was a kickstarted too and there's that Castlevania game.

Shovel Knight is literally the only high-profile Kickstarter game that met and/or exceeded expectations. I think they meant nostalgia products as in creators or producers of old games bringing back their old styles for new games (Bloodstained, Yooka-Laylee, Mighty No 9, Project Rap Rabbit)

I really hope Bloodstained delivers, otherwise that's 2/2 Kickstarters I'll regret backing.

Mighty No 9 was a train wreck due to the deceitful nature of the whole thing.

Yooka Laylee was disappointing for being too nostalgic, but it was not near the caliber of MN9.

Bloodstained is being developed by an expert in that genre, so there should be high hopes.

That's my take anyway. I didn't back any of them.

MN9 and Bloodstained are both developed by Inti Creates.

Inti has PLENTY of experience with making Megaman or Megaman-like games (Megaman Zero series, Megaman ZX series, Megaman 9 and 10, and Azure Striker Gunvolt). Despite all of those games being GREAT, MN9 still was a mess.

I'm sure there's more at fault than the development team for MN9's issues. Maybe it would've come out better if it was 2D visuals instead of 3D. Inti does some great 2D animation.

At least, the demo for Bloodstained looked better than any of the demos for MN9, I guess.

Given the train wreck of the whole process, I doubt Inti were the main ones at fault. Especially consider how their other projects turned out great.

Yeah for one reason or another no "crowdfunded nostalgia revival" game has been successful yet. MN9 was not only deceitful but simply a bad game, YL was better but still didn't stand on its own as that good of a game. I have hope for Bloodstained, but it's sorta blind hope -- Yooka Laylee was made by experts too, but they made a mediocre game that's stuck in the past (not just by being "too nostalgic", the game ignores everything the industry has done in the past 20 years except for making fun of it.)

The Shantae game turned out good I thought.

Shantae, Shovel Knight, Rad Rogers and Bloodstained all look more promising than the ones that struggle to deliver.

That's the thing. Kickstarter has both helped bring winners and losers. So thinking that Kickstarter only brings about one of them is silly.

Oh, did Half-Genie Hero come out? I thought it was still in development.

Base game has been out since December 2016. They're still developing additional stuff (like the Risky Boots mode), and a Switch version is coming in the summer.

Nope it's out. They also announced a Switch version coming soon.

All the power to them, I've already lost interest

There was no way it was worth 5 million for a port when other developers claim that the process is easy.

Glad they listened, I'll be supporting it now

Don't fall for it yet, would hate to see you get burned by these guys,

Tue May 16 17 04:11pm
Rating: 1

It's obvious from the start that they weren't serious about Switch development and that's enough of a red flag to stay the hell away from.

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