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Golf Story - tons of gameplay details (course mechanics, towns, hidden items and more), appearing at TGS

by rawmeatcowboy
19 September 2017
GN Version 5.0

The following info comes from a Game Informer feature...

- features a serious story that plays out over 8 different courses
- each environment features courses, towns, characters, and secrets
- you can drop a ball at any time and hit it
- towns have practice greens and challenges
- also play traditional golf and compete in tournaments
- your golfer is on a quest to go pro
- you need to level up to improve stats and equipment
- blades make your distances more consistent, but are more punishing on inaccurate hits
- digging wedge can be used to dig up treasures, old golf clubs, and more
- storytelling and challenges can play into your golf game
- saving a family of turtles at one point can have them turn up on a course to help you
- there will also be puzzle solving, drone fights, geocaching, mini-golf, and mowing
- mowing is done to fix up a course to make it tournament-ready
- the first chapter involves mowing, researching course maintenance, taking care of critters which might be possessed, and convincing a celebrity golfer to compete
- one part of the game has you dealing with ghosts haunting a course
- you take on a ghost challenge where you have to complete his course
- in this section, you have to find each tee to play the hole
- ghosts will try to use your golfing abilities to their benefit
- gators will try to steal your golf balls
- you'll have to light your golf ball on fire to melt ice blocks concealing some holes
- HD rumble used on and off the golf course
- will be releasing in "just a few weeks"

The developers behind Golf Story also confirmed that the game will be demoed at TGS 2017. We can't wait to see some new footage!

[Link, Link]