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Hive Jump dev blog - Launching on Wii U - Why Didn't We "Switch"?

by rawmeatcowboy
29 September 2017
GN Version 5.0

The excerpt below comes from Matt Raithel, one of the developers on Hive Jump...

We put ourselves in the shoes of our backers. It didn’t feel fair to our Wii U backers who didn’t have (or couldn’t get) a Switch to ask them to get a new console just to play the game they backed in 2014. Beyond that, we knew that making good on a promise to get Hive Jump on Wii U wouldn’t prevent us from getting on the Switch down the line. In fact, many of our fans have already shared that they would love to have the game on both platforms since there wasn’t anything quite like Hive Jump out there. We already had a lot of the development complete, so why should we drop a platform that shows off the game so well? We doubled-down and dove head first into Wii U development, optimizing, adjusting, tweaking and tuning the experience to get it the best we could.

Check out the full dev blog here

 
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