Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Mulaka devs discuss the game's plot, play time, and release plans

by rawmeatcowboy
17 January 2018
GN Version 5.0

A portion of an IndieObscura interview with developer Lienzo devs...

IO: According to your video "Mulaka - The Game", Mulaka’s plot centers around the idea of proving humanity’s worth to the demigods. Is this done primarily through quests?

Guillermo Vizcaíno, Writer and Programmer at Lienzo: Throughout the game, the main plot follows a simple loop where Mulaka is in constant search of the demigods. Along the way, he finds other characters that in some way find themselves in need. Helping these groups is what eventually leads to Mulaka being worthy in the eyes of these deities. On top of that, each level has its own self-contained story arc, whether it’s a besieged metropolis or the kidnapping of a beloved child by some unknown entity, Mulaka’s quests are attuned to each of the level’s context and always tie back to the game’s main plot.

IO: In terms of play time, how long do you estimate Mulaka will be?

Guillermo Vizcaíno: For a simple run, focusing only on the main story and disregarding collectibles and secrets, we would be talking of somewhere between 6 and 8 hours. For a 100% run, perhaps somewhere in the range of 10 to 12 hours.

IO: Any estimated release date for Mulaka?

Adolfo Aguirre: Mulaka will be coming early this year to the Nintendo Switch, Xbox One, PlayStation 4 & PC. We’ll be announcing the exact date very soon and want to assure you that the game is indeed coming early this year, so we’re very close to launch now. Stay tuned for updates in the coming weeks.

[Link]
 
Pinball FX on Nintendo Switch