Dear Reader:
Celeste devs on why the game missed Switch launch, no plans for a sequel
A portion of a Nintendo Life interview with Celeste dev, Noel Berry...
NL: When was the decision made to bring it to Nintendo Switch?
NB: There was a time when we were far more optimistic about how fast we could get Celeste done, and initially thought we could be a launch title for the Switch. Both Matt and I grew up playing Nintendo games, so being able to release on a Nintendo console was a really exciting prospect. But we missed that by ... nine months, and wrapped up the game at the end of 2017 instead. Better late than never!
NL: What does the future hold for Celeste?
NB: Hopefully, a game that people remember and come back to fondly. I don't think we have any plans to create a sequel to Celeste - it really feels like we told the story we wanted to tell.