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Celeste devs on why the game missed Switch launch, no plans for a sequel

by rawmeatcowboy
22 January 2018
GN Version 5.0

A portion of a Nintendo Life interview with Celeste dev, Noel Berry...

NL: When was the decision made to bring it to Nintendo Switch?

NB: There was a time when we were far more optimistic about how fast we could get Celeste done, and initially thought we could be a launch title for the Switch. Both Matt and I grew up playing Nintendo games, so being able to release on a Nintendo console was a really exciting prospect. But we missed that by ... nine months, and wrapped up the game at the end of 2017 instead. Better late than never!

NL: What does the future hold for Celeste?

NB: Hopefully, a game that people remember and come back to fondly. I don't think we have any plans to create a sequel to Celeste - it really feels like we told the story we wanted to tell.

[Link]
 
Pinball FX on Nintendo Switch