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Celeste dev says Switch was a "great fit" for the game, patch in the works

by rawmeatcowboy
03 February 2018
GN Version 5.0

Celeste is making some big waves on Switch right now, and deservedly so! It's one of the best hardcore platformers I've played in quite some time, and it's got a wonderful story tucked inside. This all stems from years of work put in by dev Matt Thorson and the rest of his time. Thorson sat down with Dtoid to talk about bringing Celeste to Switch, and detailed a patch in the works.

"As soon as we played the Switch, we knew it was a great fit for Celeste. We also had a hunch that Celeste would resonate with Nintendo's audience, and that the game would find a home there. We're going to patch Celeste first, and then start working on porting TowerFall. The Switch version of Celeste has sold the most, and that's what we were expecting. We feel like Celeste and the Switch are a perfect fit for each other. We are glad we launched on all consoles though, and we really appreciate the support we've seen across the board."

The reception has blown us away. When you're working on something for so long in relative secret, part of the challenge is keeping perspective on it. It's easy to forget about what makes your game special and focus on the flaws, so when reception is positive it kind of blindsides you. We've got some great feedback and we've been fixing bugs and making small changes to the game since launch. There'll be a patch soon that will address most of that!"

[Link]
 
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