Even if I paid attention to every retail game out on Switch in the fast few months, it's still drought-worthy. Bayo 1-2 is the highlight for Q1 by far, and I've been enjoying Bayo 1 since I didn't have time to play it on Wii U, plus the games were separate and at a reasonable $30 price point each, but since then there's been practically nothing. Kirby's barely any different from prior entries in the series and is incredibly short to the point even metacritic and kirby fans don't seem to be too impressed by the game's value since it could have been a lot more, and for the big new Q1 title, that's a big problem. April literally has no new games in the slightest outside of the Robot Labo software, and that's not even a thing that can fit every person on the planet so it's a case of YMMV.
All April has had retail wise on Switch are belated ports from other systems, and regarding the eShop the past few months the hidden gems that did come out are buried deep behind tons of crappy low budget titles. Such excellent games on the Switch eShop besides Celeste that people seem to be sadly missing out include Lode Runner Legacy, Bleed 2 and 10 Second Run Returns, among some others, but the poor quality of the eShop's layout makes it pretty damn hard to find those games, so the eShop might as well be invisible for the "general consumer" unless they want VS Mario, Minecraft and Rocket League forever and ever.
The Wii U ports in may/summer aren't even worth defending save for Hyrule Warriors. (Due to the QOL updates and other new things that make it worth it even for 3DS/Wii U owners, akin to how Pokken's port was a good value.) Sure, them existing doesn't hurt for those who haven't played them before... But pushing them as the major titles for the month is just a sign of not caring, even moreso when you have the audacity to charge a mediocre game $10+ above the original MSRP on Wii U, and $40+ above the MSRP of the current Wii U version when nothing significant has been added or changed. As a Wii U owner who bought a crapton of games, I feel pretty peeved at the more basic ports that just exist for the sake of existing, rather than ports that improve the original game like Pokken, Mario Kart and Hyrule Warriors. Captain Toad's the only exception to the basic port rule I feel, since they were smart enough to give that a $40 pricepoint, but when it's on 3DS too is it even a Switch focused port at that point?
Point is, for Wii U owners and anyone who can pick up a used Wii U and the original game for cheap, it's pretty much just pointless filler to pad out the first five months of the year. The drought would be so much better if this was like the Wii U where there was a new VC game every week and thus something of interest to check out, (leading me to buy 170 Wii U VC games over the past few years) but since Nintendo doesn't even want to do that and Arcade Archives titles are seemingly at random, it's a pretty tough wait to the middle of May when things pick up again. I feel like if Nintendo released VC or games like Pushmo/Freakyforms on the Switch eShop as filler games that would work out a lot better, with smaller, new IPs meant for digital downloads. The 3DS and Wii U both had something along those lines, yet all we have so far from Nintendo on Switch is... Snipperclips, which got a retail release.