Behind the scenes with the hackers who discovered the Switch's unpatchable exploit, Nintendo offers non-response

Team ReSwitched have caused quite a stir this week by sharing a vulnerability in the Switch that is unpatchable, and opens the door for homebrew and other things Nintendo doesn't want running on the platform. Wondering how Team ReSwitched found the exploit? Want a bit more insight into the whole process? At the link below, you can check out an interview with Kate Temkin of Team ReSwitched, who goes into great detail on the whole situation.

Also, if you're wondering what Nintendo has to say about this, we got our answer today. The company responded to a request to discuss this topic by saying, "we have nothing to announce on this topic."

Feature here (thanks Sligeach_eire!)

Categories: Consoles
Tags: switch


Hacking, stories of hacking, stories of how the hacks work, it will always be endlessly fascinating.

Yes, continue shining light on this. No problems will come of it.

You say this like GoNintendo making occasional posts about this topic is somehow a huge boon for the homebrew scene. At this point, this exploit is such a huge deal, whether this particular website speaks about it or not will not even remotely affect its momentum.

I for one prefer to be in the loop about major events like this. This is a Nintendo news site, and this is Nintendo news, no matter how unfortunate it may be.

I don't see why GoNintendo should ignore this. It's huge news and it's almost literally everywhere being reported and could have major consequences.

I agree wholeheartedly.

I'll be curious to see how quickly Nintendo release a revised Switch. As a consumer, I can think of numerous improvements that can be made, but Nintendo will only be worried about piracy. So we've waited over a year since launch and not had simple things like a web browser to avoid hacking, now as it turns out, it was all in vain.

The switch does have a web browser. That was the initial hack that they got in with.

It doesn't have a fully accessible general public web browser. And the hack in the end didn't use that door to get in.

It‘s sad to see that you, as an official here at Go Nintendo, is upvoting this bullshit. The dangerous part is also that you aren‘t even correctly informed. It‘s your opinion in the end so do whatever you want with it.

Being interested in learning how things work is bullshit? Sure.

And yes, with a DNS tweak or even just connecting to the nearles wifi portal the built in browser acts like any normal browser. It was the first known hack to break into userland space which allowed them to poke around in the OS for the first time die to the 3DS service bug being present in older versions of the Switch OS.

It is correct that it has nothing to do with this hack but the original poster was talking about the Switch not having a web browser.

Great. Now switch 2 will be region locked because of these hackers.

I'm not quite sure what region locking has to do with this? Consoles were never region-locked out of some piracy prevention measure

What about the case for the DS? Also, this is Nintendo we're talking about which tries its best to stop piracy to a great extent.

I can see why you think that, but there is no correlation between the region-free nature of the DS and the piracy the system saw. The DS just had zero protection at all and was so easy to hack that everyone and their grandma could do it with those flash cards

I'm just saying that region locking imo is one way to avoid piracy. Ofcourse that still won't stop it but it still is a tactic one way or another.

But how exactly would region locking prevent piracy?

Wed Apr 25 18 11:19pm
Rating: 2

I'm sure Nintendo will customize the Tegra X1 chip to close up the exploit in future Switch console releases. It won't change anything on the consumer level.

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