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Nicalis discusses the reception to their physical Switch releases, how they decide what to include

by rawmeatcowboy
08 June 2018
GN Version 5.0

A portion of a Nintendo Life interview with Tyrone Rodriguez of Nicalis...

NL: You've gained a solid reputation when it comes to releasing physical games on Switch. How have these been received?

TR: We've been incredibly happy with the reception from our fans and players with our physical Switch releases. The entire purpose of existence for our retail line and games was to bring back that feeling of being a kid, of opening up a game for the first time and getting that magical feeling when you find whatever pack-ins were included - particularly in the 16-bit era. That experience has been missing for a very long time and it seemed like the perfect time to try to rekindle that spirit. The response from fans has really motivated us to do the best job we possibly can on these.

NL: What's the selection process regarding your boxed titles and extra materials you choose to include?

TR: We look at a variety of factors before determining if a specific game makes sense for us and for the developer. First off, so far, our games have been priced at $40 or less, so that’s a consideration, especially when at retail. We also look at packaging options and if there is something unique we can do for a physical version or if it will be a digital-only offering. And lastly, it has to be something we’d personally want to play. As mentioned previously, we have a lot of fans in the office and a lot of fans online that we interact with. If something strikes the right chord internally and we hear about similar excitement online, there’s a good chance that it will with others, too.

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