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Wolfenstein II: The New Colossus on Switch will not make any compromises, says dev team

by rawmeatcowboy
14 June 2018
GN Version 5.0

The following is a snippet of a NintendoEnthusiast interview with Panic Button Games' Adam Creighton...

Nintendo Enthusiast: “There won’t be any compromises in frame rate or anything like that?”

Creighton: “No, we really made sure the gameplay wasn’t impacted by whatever framerate we needed to stick to on the hardware. That can be a challenge. When people have expectations about framerate they have expectations about gameplay. When we move a game to new hardware, we look at everything. Not just how it looks and performs on the hardware, but all the gameplay stuff: how the physics simulations work, how the audio works, and all that good stuff. So, there’s a lot of rebalancing and reprioritizing we do for all of the content.”

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