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Xenoblade Chronicles 2 – Production Notes #14: Torna ~The Golden Country

by rawmeatcowboy
14 June 2018
GN Version 5.0

- work began 3 years ago, as Torna ~The Golden Country was part of the initial plot for the main game
- to be more accurate, it was one of the possible “candidate” stories to be included in the initial plot
- Tetsuya Takahashi realized including Torna~The Golden Country in the main game would push them over budget
- on top of that, they wouldn't be able to complete development in the allotted time either
- without showing it to anyone, Tetsuya Takahashi decided to move ahead without that story
- Torna ~The Golden Country sat on Takahashi’s computer for a while, but was revisited when the idea of DLC came up
- takes place 500 years before the events of Xenoblade Chronicles 2
- tells the story of Jin, Mythra, Malos, and Amlathus, but also Lora and Addam
- the main characters are Jin and Lora
- find out Jin and Lora's past, and the relationship between Addam and Mythra
- the devs upgraded the character models that were originally used in the cutscenes of the main game
- takes place on Torna, a Titan
- here you can find the Capital of the Kingdom of Torna, which is a town that you can explore
- the battle system is slightly different, since the DLC takes place in the past, before Drivers and Blades worked together
- basics of the battle system remains the same
- will feature new music tracks from the same composers who worked on the main game
- the atmosphere of the story DLC is slightly more “mature” than the main game, which is reflected in the soundtrack
- the music “might” feel a little different than in Xenoblade Chronicles 1 and Xenoblade Chronicles 2
- there will be some acoustic tracks
- if you play Torna ~The Golden Country first, then you may get to see elements from the main game in a different light

[Link]
 
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