The following comes from a Nintendo Life interview with Dark Horse editor Patrick Thorpe...
NL: Nintendo and Dark Horse's collaboration is a relatively new partnership. It seems to have been an extremely successful one. Can you give us the insider story of how it all got started?
PT: A lot of it had to do with timing. I’ve been a huge Nintendo fan for my entire life and noticed that they were not doing much in the way of published materials. We had just recently had some success with video game related comics with Mass Effect, and, more importantly, art books. Samantha Robertson, a former Dark Horse editor who now works in Nintendo’s Treehouse division, had created an art book for the Art of Avatar: The Last Airbender. It was this big, beautiful 9 x 12 coffee table book of really high quality that would become the template for our whole art book line.
We then did The Art of Alice: Madness Returns and had a book called The Art of the Mass Effect Universe book in the works. It was really obvious that we were on to something really fun and interesting. People really responded to these books. Calling them art books might be a bit of a misnomer because they all include behind the scenes information and development materials. They feature a lot of beautiful artwork, but they’re also 'making of' books.
So in 2011, I tracked down Nintendo’s booth at San Diego Comic Con and met Seth McMahill. We exchanged cards and he put me in contact with Cammy Budd who was Nintendo’s senior third-party marketing manager. She asked me what a partnership with Nintendo might look like. I knew that the 25th anniversary of the Legend of Zelda was coming up, so I pitched her on a book that would be a retrospective look at the whole series. Initially, she told me that she wasn’t sure that they’d have the resources available to support such an endeavor, which is totally reasonable, these are incredibly time intensive to make.
A month or so later, she contacted me again saying that she had talked to NCL and that they were in talks with another company, which I later learned was Shogakukan, who was developing a book very similar to that in Japan. They obviously weren’t going to do two books, but asked if we were interested in doing a localisation of that book. After bringing in Dark Horse's licensing guru Nick McWhorter, we worked out the details and were off and running. Hyrule Historia hit my desk shortly after that.
NL: How many copies of Hyrule Historia have been sold?
PT: I don’t know the exact number of how many copies Hyrule Historia has sold to date, but I believe it’s around 900,000 copies at this point.
NL: Finally, so far Dark Horse has published Zelda, Fire Emblem, Splatoon, and an upcoming Mario hardcover book. What can we expect in the future, and it's a special edition Metroid book, isn't it?
PT: Ha! I believe that I’m on the record somewhere stating that developing Metroid books would be the ultimate dream project for me, so I appreciate your enthusiasm on that front. As far as what is currently being developed? You can certainly expect more from the Dark Horse/Nintendo partnership. As for what? I guess we’ll just have to wait and see.