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2K 'really happy' with NBA/WWE performance on Switch, will be continued supporters, talks about required Switch downloads

2K decided to support Switch right out of the gate with both NBA 2K18 and WWE 2K18. In an interview with 2K president David Ismailer at E3, we find out that 2K was quite happy with how these games performed.

"We're really happy with our performance on NBA, and WWE. I think we are going to be continuing supporters of the Switch platform. A lot of the developers are huge fanboys of the Switch platform, so they really love developing for [it]."

This interview was conducted at E3 2018, and since then we've officially learned that WWE 2K19 is not coming to Switch. I guess that continued support Ismailer talked about is going to be quite selective.

Further in the interview, Ismailer addresses the required download for games like NBA 2K18, and says that it didn't impact sales. He also explains why something like this is necessary.

"Our goal is to deliver the exact same experience. We don't want to create a different and bifurcated experience for the Switch platform. In order to accomplish that goal--our games are very big--that was the requirement. If we wanted to deliver a different experience, or I would say a sub-standard experience... But when we initially started development on the Switch, the goal was to deliver the same experience you have on [other] consoles."

Categories: Interviews, Consoles
Tags: eshop, wwe, nba, nba2k, switch

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Further in the interview, Ismailer addresses the required download for games like NBA 2K18, and says that it didn't impact sales.

Yeah right. Myself and many many other Nintendo fans will refuse to buy any physical game that requires a download to play.

GTA5 on Switch and you'll reach that 100 mill. goal pretty soon ;)

Not a fan but isnt the next WWE not coming to Switch?

Considering how WWE2K18 turned out I don't blame them for skipping 19 on the system... Although it makes their "We want it to be similar to the other versions" statement look like a total lie.

Panic Button wasn't available.

Considering that they aren't capable of making good 60FPS ports save for Rocket League I don't think they're good either. Besides, they shouldn't be treated as the only Switch porter out there. Blitworks and other companies are more than capable...

They shouldn't be, but I commonly see the comment of "Panic Button should be in charge of the Switch port". 2K does not develop any their games. They hire teams to make their games for them, and I don't think they found another studio to port it for them.

That is true, and despite my gripes with PB, I at least think they would be able to make a decent experience that wouldn't be a super laggy unplayable crashing mess like Blind Squirrel did with 2K18. That wasn't just a mediocre port, it was horrifying

Pretty sure they could use a 32GB cart instead of an 8GB and not have to "change their standards" I could care less about sports games but what a load of Shovel. While I don't defend this I'm guessing their reason for using 8GB and not even bothering with a 16 like other large games is because they know these games will be dropped in price within a year and don't want to take a loss.

Further in the interview, Ismailer addresses the required download for games like NBA 2K18, and says that it didn't impact sales.

Yeah right. Myself and many many other Nintendo fans will refuse to buy any physical game that requires a download to play.

Considering how many first party Nintendo games technically do to get the complete experience, (Mario Odyssey needing it for Balloon World and BOTW needing it for DLC support), I see it as a total non-issue, and more of a fault on Nintendo for relying on cruddy cartridges that don't hold much space at the moment... You'd think they'd do something like the UMD, but bigger, or just hold the system back until bigger carts were ready and wouldn't cause price hikes.

It's a difference if you need a download to get the "full or enhanced experience", or if you need it to play your game at all. Especially once the servers are gone in ten or fifteen years.

Problems are that the UMD would kill the battery in no time. And it's not the best as is. And they could NOT wait to release the system. The Wii U was dead and they had to stay relevant in the business (which they truly have succeeded in with the Switch). So it's kind of a double edged sword, this one.

Yes, the battery life of the PSP was pretty bad with a UMD. And the noises of the spinning UMD was annoying. Specially if i played it in a bus or train.

I'm happy with the cards for Switch but Nintendo really needs to make bigger cards available for 3rd party developer.

They will try to save moneh anyeay (publishers, that is), but hope they getcheaper soon.

2K may have been happy with WWE 2K18's performance but the people who bought it sure as hell weren't....

How many lies can he cram into one interview? Where's Count von Count when you need him?

I'm actually pretty mad about WWE 2K19, I was looking forward to buy it and finally have it portable since I thought that after the failure that was 2K18 they would have optimized the next game. Instead they straight up canceled it

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