Wandersong developer Greg Lobanov was interviewed by Gamasutra about creating the very unique RPG/adventure game. In the snippet below, Lobanov talks about the game's core mechanic, its musical color wheel.
The rainbow wheel was actually the very very very first thing that I did for this game; it was kind of the starting point. It kind of came… I was just kind of wondering if there was a way to make a game controller into a musical instrument. And I thought like, using this… I really like the way the sticks feel and I thought that there was something there, like some fun to make them feel really like expressive and flowy.