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Desert Child dev blog - How I Faked Everything and Hopefully Got Away with It

by rawmeatcowboy
13 December 2018
GN Version 5.0

Wondering how the unique visual style in Desert Child was pulled off? Turns out it was a lot of smoke and mirrors! You can get the full breakdown of the tricks used in a dev blog from Oscar Brittain, developer of the game.

I’ve been asked how I did all the faux-3D scaling and parallax effects in the game, and I wish I could tell people that I’m one of those some GML tech demo wizards, but it’s really just simple maths, badly implemented. The following is my explanation of some techniques I used, which I offer as inspiration for people more talented than myself.

Full blog here

 
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