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Major glitch discovered in Mario & Luigi: Bowser's Inside Story + Bowser Jr's Journey

Looks like the remake of Mario & Luigi: Bowser's Inside Story has added in a new feature, and it's not a welcome one. A particularly nasty bug can end up ruining your entire game, meaning you lose all your save progress up to that point. The issue can occur when Mario is removed from your party in Nimble Woods. If you go back a screen and save the game, the game glitches and Luigi cannot move on.

Thanks to cm30 for the heads up!

Comments

Top Rated Comment
fylo
Thu Jan 17 19 05:11pm
Rating: 3

Can we change the word lazy for uncreative. I think that'll be more fitting since you can still put effort into something uncreative, turned it out to be functional and all. My impression of lazy is more about doing something wrong or badly because of uncareness. The new sprites seem to be intentional, and it doesn't seem it was an issue with the release date since there are also new updated sprites in this game and also the Giant Bowser sequences are completely remade using new assets.

Just a thought.

windsorg
Thu Jan 17 19 05:04pm
Rating: 1 (Updated 1 time)

I can't pretend I was involved with this game, but the suspicious frequency of these two Mario & Luigi remakes, as well as all of the horrible visual shortcuts they took, tell me that these games are made very quickly and pushed out the door to squeeze extra cash out of the 3DS in its sunset moments.

This is the consequence. It's why I stayed far, far away from these. Lazy and disrespectful to the originals.

fylo
Thu Jan 17 19 05:11pm
Rating: 3

Can we change the word lazy for uncreative. I think that'll be more fitting since you can still put effort into something uncreative, turned it out to be functional and all. My impression of lazy is more about doing something wrong or badly because of uncareness. The new sprites seem to be intentional, and it doesn't seem it was an issue with the release date since there are also new updated sprites in this game and also the Giant Bowser sequences are completely remade using new assets.

Just a thought.

Oooor, it would just be maybe just maybe that someone has been goofing around with something that isn't supposed to do in the first place?

Not saying the guy did it on purpose or anything but most bugs are often exploited in ways that devs can't even predict.

I wouldn't call them lazy though.

Oooor, I could have been referring to the replacement of unique characters with generic Toads, the downgrading of visual detail in the menus, minigames and such and the general lack of polish that this is only one small example of. This one glitch doesn't make them lazy. I think my original comment was pretty clear on what I meant. Nintendo has millions of dollars and who knows how many people under their employ. They can, and usually do, do better than this remaking some of their most beloved games. How many Nintendo games can you name with bugs that deal out progress-ending, file-destroying consequences, much less ones as easy to stumble upon as this one? I think "lazy" is a decent word for what I'm seeing here, applied of course to the person calling the shots, not the entire development team.

That's easy, Twilight Princess and its canon room glitch before it was patched. Also, Paper Jam, which is one of the glitchiest products Nintendo ever put out.

But really, what do you expect? These re-releases probably get very little support for their development teams and sell poorly. Nintendo basically relies on kids and parents who don't know any better to keep the 3DS alive now.

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