As you might have heard, Nintendo has come under fire this weekend due to some issues with the Super Smash Bros. Ultimate North America Open 2019. It wasn't so much the gameplay issue that caused an uproar, but instead, how the situation was handled.
As you can see in the clip above, there was a bit of lag during Nintendo's most recent Smash Bros. Ultimate tournament. When the lag became an issue, Nintendo cut away from the action and turned the camera to the commentary team. That's when we hear that the lag seen on-stream wasn't actually being experienced by the players themselves. The thing is, all evidence points to that not being the case.
I've experienced a tiny bit of lag when I played Smash Bros. Ultimate. Nothing deal-breaking, but definitely noticeable for a second or two. Plenty of other people have commented on lag issues with the game, asking Nintendo to fix things up, or work on a completely different online solution. Nintendo hasn't commented too much on those requests, but now the problem was front-and-center during one of their own tournaments. Unfortunately, it seems Nintendo decided to sweep the issue under the rug, and present it as something else.
We've reached out to Nintendo for comment on this matter. If we receive any official comment, we'll be sure to let you know.