Version 1.3.0 update now available for Gear.Club Unlimited 2

Online races now available!

Version 1.3.0 is now available for Gear.Club Unlimited 2, and it's a pretty big update. One of the major features is synchronous online multiplayer, but there are numerous bug fixes and more included. Check out the full patch notes below.


Synchronous online multiplayer offers random matchmaking up to 8 players – requires subscription to Nintendo Switch Online


Improved loading times
Improved fluidity of camera in the Performance Shop
Improved fluidity in Car Dealers
Navigation between the different events in the League have been improved
New loadingscreens (more illustrations and tips)
Club tags are now visible in online multiplayer races•
It is now possible to randomly choose a circuit or championship in splitscreen multiplayer
During a race on a checkpoint, the time difference with the #1 is displayed in addition to the time of passage. In case you are #1, distance will be displayed with #2 ranked player
New wrapping of the end-of-race leaderboard screens (animated and themed background related to the race environment)
Features added on the screens at the beginning of races:
New introductory camera
Purpose of the race
Race type
Name of the race
Added the rank “#1 +” in the championship leaderboard when the player finished all races of a championship by being first.
It is now possible to restart a championship from the beginning when it is in progress (by pressing X in the championship menu)
Improvement of the sound on different screens and menus
Adding credits
Added the choice of country flag that will be visible in the end-of-race leaderboards as well as in the online multiplayer menus

Bug fixes

Invisible barriers that may be present on traffic circles
League screen that remains displayed during a race
Infinite loading screen in league
Colored stickers that became black
Bug that could influence the position on the starting grid
Fixed minor bugs

Categories: Consoles
Tags: eshop, switch


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