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NetherRealm talks about the challenge of making Mortal Kombat 11's characters unique

Staying fresh after 27 years
by rawmeatcowboy
13 April 2019
GN Version 5.0

Mortal Kombat is a long-running franchise that is doing better than ever. The last installment was the best-selling game in the entire series, and NetherRealm is hoping to top that record with Mortal Kombat 11. That goal is certainly achievable, as NetherRealm knows what it takes to create an experience that feels new and fresh, all while adhering to what fans have loved in the past.

One of the most important elements of the game is making characters distinct. Everyone needs their own look, style, and vibe. Creating new characters for Mortal Kombat 11 is definitely challenging, but finding ways to evolve classic characters is difficult on a completely different level. In an interview with Game Informer, art lead Brendan George discusses the entire process.

“We have like 25 heroes in our game, so trying to get them all to look cool in their own right, then also to look different in their personality, and trying to push that through so that we are getting every character looking different, every character have certain elements of them that are just for that character, but also not treading the same ground again and again, it's just the volume of ideas that you need to get that look.”

If you want to learn more about the approach NetherRealm took with specific characters, make sure to check out the full Game Informer feature here.

 
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