Virtuos is one of a handful of companies who specializes in porting over games to Switch. Their previous work includes titles like L.A. Noire, Dark Souls Remastered, Starlink: Battle for Atlas, and others. The company certainly knows their way around Switch at this point, and it sounds like the hard work has been paying off.
In an interview with EDGE, Virtuos Shanghai general manager Elijah Freeman mention that the studio's Switch games have done“exceptionally well.” That goes for both critical reception and sales, which is great news all around!
Obviously some projects are tougher than others, and they all include some unique struggles. One of the things Virtuos has been challenged by is the storage space on Switch game cards. The company has said that getting games to fit can sometimes be a tight squeeze, which means they need to spend more time optimizing a game to shrink the file size down. Virtuos Shanghai general manager Tian Li went into detail on the issue.
“We put a dedicated team to working on this kind of problem. So it’s kind of mixing the two approaches – we have the core porting team solving the main problems and we have a small technical team to attack the individual problems on specific platforms. Now the industry knows about our capacity for Switch development, so this will definitely bring us more opportunities in the coming year.”