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Aonuma explains why he's returning to Zelda: Breath of the Wild for a direct sequel, thoughts on DLC, not rushing development, and more

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Game Informer had a chance to talk to Eiji Aonuma about Zelda: Breath of the Wild 2, and he shared some rather interesting details during the discussion. Check out a round-up of info below.

On returning to Breath of the Wild for a direct sequel

"One of the reasons we wanted to create a continuation was because I wanted to revisit that Hyrule again and use that world again, while incorporating new gameplay and new story."

On DLC

"I really like the idea of having DLC or anything coming after the main game. People play the game longer and enjoy the game a lot deeper. Going forward, that's definitely something we'll think about."

On not rushing development

"When I was making Majora's Mask, the timeline was in a year. I was a little stubborn and I was going to make it from scratch and was really gung ho, but it turns out the staff was a little tired from that process. I've learned to give myself plenty of time. You don't want to do it that way or else you'll get white hair like me."

During the interview, Aonuma also confirmed that Hidemaro Fujibayashi will be returning to the directorial role for the sequel. He says the two are working together very hard on the project.

Comments

It might take a little time but this game will still arrive before Metroid Prime 4.

hawk
Wed Jun 12 19 02:59pm
(Updated 1 time)

I'm quite happy to have him return to the Breath of the Wild world. I'd love to see what happens after the game, and what Link and Zelda do to rebuild Hyrule.

That being said, I hope there is plenty of new "world" to explore, not just the same world we're familiar with in the first game. Maybe they'll take us underground into dungeons like the trailer seems to suggest.

I wanted to revisit that Hyrule again and use that world again

I hope he's talking about the story and not the areas. I want to explore brand new locations, not the ones we've already seen.

Still hoping we'll get back to having the 8 dungeons to beat with items in each dungeon. Was really missing that in BOTW as the shrines were fun/interesting but not as fun as a dungeon.

"One of the reasons we wanted to create a continuation was because I wanted to revisit that Hyrule again and use that world again, while incorporating new gameplay and new story."

Translation: This thing sold like frickin' hot cakes and we want that MONEY, baby!!!

socar
Thu Jun 13 19 02:25am
(Updated 1 time)

And here I want a sequel to Super Mario Odyssey.

Just great....

Joke aside, good for us though. Hopefully they fix that rain issue the first one had.

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