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Tiny Metal: Full Metal Rumble updated to Version 1.0.9

A host of new changes
by rawmeatcowboy
23 August 2019
GN Version 5.0

Tiny Metal: Full Metal Rumble has been updated to Version 1.0.9. Check out the full details on this update below.

System

- Make only Infantry deploy Heroes
- Add difficulty selection before start of campaign
- Mark factories as skipped when build menu is closed without building
- Add super power options to the pause menu

Bugfix

- Fix commander passive not switching with commander selection
- Fix icons for various challenges on map packs 「South Island Assault」 and 「Wisdom and courage」
- Fix “Safety First” challenge not considering unit losses from counter attacks
- Fix Norman’s Bluff allowing same team selection
- Fix campaign mission #25 showing different victory conditions in battle versus results screen
- Remove erroneous Riflemen and Fortress unit voices which referenced a specific team
- Fix enter on mission details screen causing softlock
- Fix master mode not unlocking mission specific achivements
- Fix Perfect Start achivement
- Fix Nora’s powers not boosting attack of Mecha
- Fix power effect occurring for carried units
- Fix Ai ignoring fog in Forests and Hills
- Fix play time reset even during save reload
- Fix team cash display in deploy menu
- Fix in-game mission details not showing master mode
- Fix continuing after a retirement from a campaign mission not opening overworld
- Fix AI only using powers once until reload

Localization

- Fix typos in campaign mission #10
- Fix missing line from campaign mission #34
- Fix various typos and improvements to localizations
- Fix AO settings including “better” not “Better”
- Fix Spanish translation of Powers including out-of-font characters
- Fix “Zipang” being written as “Zipangu” in a reported dialog
- Fix spelling of Wondrous in song title

Balance

- Improve balance of skirmish map「Apocalypse Now」

[Link]