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Koei Tecmo explains how their work on adapting anime into games has prepared them for Fairy Tail

Practice makes perfect
by rawmeatcowboy
20 November 2019
GN Version 5.0

Koei Tecmo is no stranger to adapting anime into video games. They've done it countless times before, which they say has prepared them for their work on Fairy Tail. In an interview with Comicbook.com, producer Keisuke Kikuchi discusses just how those previous adaptations have made them more ready than ever for Fairy Tale.

"We had a wealth of past examples to refer to. First and foremost, was the technical know how of bringing the 2D characters to 3D models and breathing life into them. Other facets like game progression, and facets of characters we need to concentrate on were other things we took from other titles and proved to be invaluable for this title.

We look at whether [magic attacks] appeared in the original manga or anime to begin with. Those are included in the game, and we also look into whether it was depicted as a powerful magic attack in that. Game balance wise we look into what kind of allocation or selection would work out."

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