Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Operencia: The Stolen Sun Developer Diary #4 - 3D & Level Design

Lollipop trees?!
by rawmeatcowboy
03 March 2020
GN Version 5.0

In this Developer Diary, we take a look at Operencia from a Design and 3D level building perspective: how does a level come to life, what are the most challenging aspects of a dungeon-crawler? What are the lollipop trees?!

Operencia: The Stolen Sun, is coming to PlayStation 4, Nintendo Switch, GOG.com and Steam on March 31!

Zen Studios’ modern homage to classic first-person dungeon-crawlers takes you to the land of Operencia, an unconventional fantasy world inspired by a faraway land referenced in countless Central European folktales. An old-school turn-based battle system combines with inspiration from unexplored mythology to offer an RPG experience that feels unique yet also familiar.

[Link]