Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Super Cane Magic Zero updated with Patch 26 and 27 content

A super-sized update
by rawmeatcowboy
10 March 2020
GN Version 5.0

Super Cane Magic Zero has gotten a double update today, with the Switch version seeing the addition of content from both Patch 26 and 27. Check out full details on these patches below.

Update 26

The focus of this update is to make the game more accessible to new players and to reward exploration rather than repetitive enemy grinding. Let's see what we changed:

PUNCHES!

Players can now attack and dash even without weapons or items equipped. The basic actions are much weaker compared to having a real weapon in hand, but the game should feel much more responsive and fun now. Being able to punch and dash in every arena should also make matches much more interesting!

Levels:

We tweaked a few levels in the early hours of the game campaign and optimized several areas. We also added extra loot and new connections between early levels to allow multiple exploration paths. If you look carefully, you should also find a new challenging "mini-dungeon" in the Poptarts area.

Tweaked and redesigned the first part of the WPD Jail tutorial
Added a generous amount of loot after you defeat the Wise Tree
Improved the design of a secondary area in the Lava Bakery
Removed a lot of empty space in the Poptarts Academy and added new connections to other levels
In Poptarts, the location of a "certain item" required to complete the game should be much easier to identify now.
Minimum rarity level of items available in most shops has been set to green instead of white
Added a new "low quality" shop in Poptarts, available from the beginning. Players can buy and sell items there
Nevola park, Poptarts Underground Archive, and the Secret Cave should now be much more interesting... and dangerous.

Economy Rebalance:

Kibbles and Salami spawn have been rebalanced. On average, you should earn more resources, and earn them more steadily.
Supply crates now also drop Salami and Kibbles
Salami stacks drop more Salami and no Kibbles
Piggybanks now drop only Kibbles
Kibbles' amount is now displayed in the game UI outside of the inventory

Bug Fixes and other tweaks:

Fixed some dialogues in Spanish, Brazilian Portuguese and Simplified Chinese that caused the game to freeze
Fixed a bug that could cause a reset of the rarity of the item in the inventory
Fixed a bug that could cause enemy health bars to show an incorrect status when the enemy was healed
Dash and warp skills now follow the direction of the character movement instead of the direction of the aim.
Fixed a minor bug with the "pizza quests" that prevented the secondary subquests to complete, even if the "Main Pizza Quest" was resolved.
The number of throwables random dungeons first room has been increased
Tomatomen now move faster
Minor dialogues changes

Update 27

Hello adventurers! We are proud to present you a brand new content update for Super Cane magic ZERO! This update introduces a new playable character, a new arena, a bunch of new monsters and treasures and re-balances unique items rarity. We also added a couple of important combat and gameplay tweaks.

We know some of our players around the world are facing difficult times at the moment, we really hope this update can keep you company for a little while.

Let's see what's new:

NEW CHARACTER: Missy Talia

From the pages of Sio’s Scottecs Magazine, super-heroine Missy Talia joins your team, ready to unleash the power of PIZZA! Missy has high survivability and can recover health and mana by collecting Salami.
Her “Mozzarella Beam” special power doesn't inflict much damage but can quickly stun many enemies from a distance.
To unlock Missy Talia talk to her in Nevola Park after rescuing Biscuit the Wizard!

NEW ARENA: Pizzinapple

This freshly baked arena is designed for intense, close-quarters brawls. The play-field is surrounded by lava and the only available weapon is a large pineapple! What secrets does the pineapple hold? None.

Angry Fungi

We added two new enemy types to the Minestronya area

Angry Chests

A monster chest can now appear instead of any regular treasure chest. When opened, these chests drop no treasure and spawn a deadly Skeleton Mini-boss. Kill it for a greater reward!

Revised Rage

Enemy rage was rethought entirely. When enemies recover from stun or get enraged by other effects they are now faster and “unstoppable”. This means that their actions will not be interrupted when they get damaged. On the other hand, they don't get a damage and critical boost anymore so if you act carefully, you'll surely manage their more predictable attacks.

Revised Shield Counter

We tweaked the effect of shield counters for both players and enemies. When a counterattack effect is triggered by using a shield, the character now gets a damage reduction and the “unstoppable” bonus, while the critical chance of each hit rises from 50% to 100%. Also, a counterattack doesn't grant a 10% damage boost as before, but the duration of the other bonuses is increased. These changes allow for some new interesting character builds that focus on critical damage!

More and Re-balanced Unique Items

We re-balanced several old unique items and added 3 new ones to the list.
Acquiring unique items should be easier than before. We increased the chance for a unique item to be sold in a shop. We also added 4 more unique chests scattered around the game world, for a total of 7. Explore the most remote and dangerous places of WOTF to find them!

Other Fixes and Tweaks

• Most shops now sell items of green rarity or better;
• Fixed a bug that was still preventing Refrigerators from attacking properly;
• Fixed a bug that prevented the unlock of the Unpleasant potion in the Museum;
• Fixed a bug that prevented a custom character name to be saved correctly if you quit a game before completing the first level;
• Fixed a bug that granted more lives then intended at the start of a new campaign;
• Fixed a bug that under certain conditions displayed a message when you entered the “Spooky Dank Crypt”;
• Sopheye’s default equipment now includes a Water Gun;
• Fixed a bug that prevented the player from talking to Master Photon and Master Phase just after defeating them in the Laser Monastery;
• Fixed a bug that generated an impassable spot around an elevating platform in "Crypt, West Wing"
• Ice Cream enemies were changed from pink to light blue to have their appearance suggesting they inflict ice damage.

[Link]