UnderMine is an action-adventure roguelike with a bit of RPG tossed in. Blending combat and dungeon crawling from traditional roguelikes like “The Binding of Isaac,” with the progression of roguelites like “Rogue Legacy,” UnderMine delivers a fresh new entry to the genre. Mine gold on each run and increase the peasant’s power by finding powerful relics. Rescue NPCs and return them to the hub where they will open up shop and offer powerful upgrades for future runs. Delve deeper, exploring each new area, discover its many secrets and ultimately defeat its powerful boss.
Fully procedural dungeons that constantly change
Powerful relics that grant special abilities and augment the way you play the game
Powerful and challenging boss encounters
Emergent environmental effects and items that interact with one another in surprising ways
Permanent character upgrades that improve combat prowess as well as open up new areas to explore
Distinct zones with new environments, characters, enemies, and hazards
Beautiful pixel art and original sound and music by Sono Sanctus
UnderMine will be heading to Switch in North America and Europe sometime later in 2020.