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NIS America associate producer talks about balancing the action and narrative moments in Disaster Report 4: Summer Memories
Disaster Report 4: Summer Memories certainly has its action-packed moments, but it's not an all-out action title the entire time. In an interview with NISA Associate Producer Alan Costa, we learn a bit more about how the dev team worked on pacing for the game.
There are never really moments in the game where you are just sitting and reading. But equally it’s not a traditional action game as most people think of it. If anything, I think it’s more akin to Quantic Dream-style games; you are moving around in a 3D space where the modeling is very realistic, but you’re not blowing up zombies or things like that. It’s very grounded in reality, in the choices you make and the situations they lead to. You’re always going to be moving, and there’s always going to be action around you, but it’s not an action game.