Trials of Mana is going to hit Switch on April 24th, 2020, and will mark the culmination of some very hard work for Square-Enix. In an interview with Siliconera, Mana series Producer Masaru Oyamada and Trials of Mana Producer Shinichi Tatsuke talk about how long the game has been in development.
Shinichi Tatsuke: Development began a little before Secret of Mana released, and it took about two years.
Masaru Oyamada: When Collection of Mana was released in Japan, we received a huge amount of feedback from players overseas saying that they wanted to play the classic Trials of Mana, originally known as Seiken Densetsu 3, too. At the time, the 2018 release of Secret of Mana was still in development, but we wanted to start working on Trials of Mana without leaving much of a gap in between. That’s when Tatsuke came onboard, and with his help we were able to begin development.