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Megabyte Punch developers say their game was yanked from the Switch eShop in EU/AUS without any explanation

Well that Megabytes
by rawmeatcowboy
16 May 2020
GN Version 5.0

Team Reptile, the developers of Megabyte Punch, are currently dealing with a major issue surrounding their game. The title has vanished from the Switch eShop in Europe and Australia, and the dev team claims they have no idea why, and Nintendo hasn't shared an explanation with them. You can check out Team Reptile's full statement on the matter below.

Last Friday (May 8th) we released our electro-beat ’m-up game Megabyte Punch on the Nintendo Switch. The game was performing well and was already breaking even for us. However, last night we received messages from within our community that they were unable to purchase the game on the Australian version of the eShop. It appeared the game was pulled off both the European and Australian eShop.

We have no idea why this happened nor were we notified by Nintendo about this. We have reached out but have yet to receive a response. At the time of writing, the game has been unavailable for purchase for at least 12 hours in Europe and Australia.

As you might expect, the first week is especially important for a game's release. We're unsure if it is a technical problem with the
eShop or if the game was pulled due to a certain bug. While we admit there are bugs to be found in the game, this is true for every new release. Nintendo themselves have tested the game to make sure it fits their quality standards. On top of that, a patch is already being processed that solved several bugs found in the game. But it would not explain the game being unavailable only in certain regions.

Either way, we are being completely left in the dark about this and we'd like to resolve this issue as quickly as possible.

[PR email]
 
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