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Engine Software says Killer7 was 'never in development' for Switch, talks about the chance of a port down the road

Hyper killer
by rawmeatcowboy
17 August 2020
GN Version 5.0

For a brief moment in time, it looked like a port of Killer7 was heading to the Switch. This was thanks to the LinkedIn profile of Ruud van de Moosdijk, Engine Software's owner and VP of development. Unfortunately, it turns out that listing on LinkedIn was incorrect, and Ruud was quick to remedy the listing and apologize for the mistake.

In a follow-up interview with Nintendo Life, Ruud van de Moosdijk goes into great detail on Killer7. While the Engine Software team handled the PC port, Ruud makes it clear that nothing was ever in the works for the Switch. That said, don't count the project out yet.

It was never in development. When we started working with Suda-San on the PC version, it was an on-going discussion during development, but as I said - in the end, the decision was made not to work on a Switch version. But since it was part of the initial discussion it was still internally listed as "Killer7 - PC/Switch project" which is where the confusion came from.

It has not come up in conversation, but both Suda-San as ourselves are quite busy at the moment and with all cancelled events we have not had the chance to catch-up. Never say never, but if it is in the works, it is not in the works with Engine.

[Link]
 
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