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World of Tanks Blitz's Switch port was handled in-house, runs at 30 FPS, includes gyro-aiming and touchscreen support

Tanks for the details!
by rawmeatcowboy
26 August 2020
GN Version 5.0

World of Tanks Blitz for Switch was leaked a few weeks back due to a Taiwanese rating, but today the game was officially revealed and released. Wondering how work on the Switch port went? The gang at Vooks talked to Natallia Pershyts, World of Tanks Blitz Publishing Product Director, to find out.

...we handled the port internally. It was 100% developed in-house, but Nintendo were there to help when we had questions along the way.

It took us nearly a year and up to 30 members of our team to get the Nintendo Switch version ready. And it was the deep understanding that our engineers had for the game that allowed us to quickly modify the code to fit the existing tech requirements of the Nintendo Switch platform. As for the game’s performance on Nintendo Switch, there will be no difference gameplay-wise. As one of the first fully cross-platform titles on Nintendo’s platform it enables matchmaking between PC, mobile and Nintendo Switch which prevents long waiting times.

The dev team didn't slouch in bringing the game to Switch either. Handheld mode supports touchscreen controls if you'd like, as well as gyro-aiming. If you're playing on TV, you can use the Switch Pro Controller and enjoy gyro-aiming as well. Both modes run at 30 FPS.

[Link]