Pokemon Center Singapore to temporarily shut down due to coronavirus

Pokemon Center Singapore is the latest Nintendo-related establishment to change its hours of operation due to the impact of the coronavirus. The Center has announced that they'll be closed from April 7th to May 4th, 2020 in order to comply with new government regulations. Check out the full announcement below.

Aligning with the new regulations implemented by the Singapore government, Pokémon Center Singapore will close temporarily from Tuesday, 7th April 2020 to Monday, 4th May 2020, or until further advised by the Ministry. It is with a heavy heart that we announce the temporary closure of our store. We wish all of you to continue to stay safe and healthy. We look forward to serving you in Pokémon Center Singapore soon!

Monolith Soft helped on Animal Crossing: New Horizons

A helping hand

It seems Monolith Soft has had a hand in numerous big-name Nintendo titles in recent years. They're known for their work on the Legend of Zelda series, but they also had some input on Animal Crossing: New Horizons. While we don't know the capacity that Monolith Soft was involved, they do confirm the work on their official website. Hopefully we get a bit more insight into what the team provided in the near future.

Wii Sports reseller prices have seen a steady increase over the last month

Time to bring the game to Switch!

The Switch is hard to find, as is the Switch Lite. Both of them are bringing in some pretty high reseller prices on the third party market. The same goes for Ring Fit Adventure, which people are paying more than triple the normal price to pick up. Turns out there's another Nintendo release that's quick a hot-ticket item, and it happens to come from 2006.

Believe it or not, Wii Sports has seen a steady increase in reseller prices over the last month. While the game could normally be found for roughly $10 prior to March 2020, the game is now going for upwards of $30 on reseller platforms. What's causing the game to be in such high demand? While we don't have definitive proof, one would think that the self quarantine is making people go stir-crazy, and they're looking for some comfort gaming to retain some sanity and have a bit of fun.

Pokemon Masters "Lurking Shadow" event returning soon

The Legendary Event "Lurking Shadow" already had a run in Pokemon Masters, but it appears to be coming back. While we're not quite sure when it'll take place, we do have word that Lurking Shadow will run again soon. This event introduced the Sync Pair of Main Character & Solgaleo.

Neo Geo Pocket Color game "SNK Gals Fighters" rated for Switch release

In the year 2000...

Looks like we can expect a bit of Neo Geo Pocket Color action on the Switch in the future. A rating for SNK Gals Fighters, a game that hit the Neo Geo Pocket Color many years ago, has just popped up in Korea. We don't know how this game will be delivered, but it seems like a good candidate for the Samurai Spirits Neo Geo Collection. If anything, it'll be offered as a preorder bonus for that title in Japan.

Another Animal Crossing amiibo card restock is hitting Japan in June 2020

Sure to go quickly

Nintendo originally restocked their line of Animal Crossing amiibo cards in Japan in March 2020, but retailers quickly sold out. Now we know that a second restock is on the way, and it's going to launch sometime in early June 2020. Customers will be able to grab the first four sets, along with the “Welcome amiibo” cards. Unfortunately, the Sanrio line of cards will not be restocked.

Victorian Gothic roleplaying game "Sunless Sea: Zubmariner Edition" coming to Switch on April 23rd, 2020

You'll lose your mind over this one

LOSE YOUR MIND. EAT YOUR CREW. DIE. Take the helm of your steamship and set sail for the unknown!

Take the helm of your steamship in a Victorian Gothic roleplaying game of discovery, loneliness and frequent death.

Find your father’s bones. Determine London’s destiny. Defy the gods of the deep sea.
Build up your story across generations of zailors who braved the sea and lost
Real-time combat against ships and Zee-beasts, spider-crewed dreadnoughts and sentient icebergs
Stray too far from civilization and your crew will grow fearful and eventually lose their sanity
Upgrade your steamship with powerful engines, cannons and pneumatic torpedo guns
Hire unique officers, each with their own story
Discover the treasures the zee has claimed
Choose a ship’s mascot
Trade or smuggle silk and souls

Sunless Sea: Zubmariner Edition includes the base game and the extensive underwater expansion.

Sunless Sea: Zubmariner Edition is priced at $20, and comes out April 23rd, 2020. You'll need 2.3 GB of free space to download.

IGN Video - Cuphead Developers React to 23 Minute Speedrun

Ride along with both Chad and Jared Moldenhauer as they watch and react to SBDWolf's incredible 'All Bosses' speedrun of their game.

Paladins "Top 5 Plays of the Week" - Ep. 99

It's been another busy week in the world of Paladins, and there were plenty of amazing plays made. Want to see the best players had to offer over the last 7 days? Hi-Rez studio has pieced together their favorite picks from the week, and you can relive the action via the video above.

Sonic the Hedgehog cameo revealed, post-credits scene info, and Ben Schwartz comments on Sonic's original design

Secrets and behind-the-scenes insight!

We've got a bounty of Sonic the Hedgehog movie info today, and it starts off with the above image. As confirmed by Sonic the Hedgehog artist Tyson Hesse, the echidna that fires an arrow at Sonic's owl mother early in the film is actually Pachacamac from Sonic Adventure. Pachacamac, the father of Tikal, served as the mystic chief and warlord of the Knuckles Clan 4,000 years ago.

Along with that, Hesse also confirms that the cameo from the post-credits scene in Sonic the Hedgehog was planned from the very start. We'll refrain from spoiling who turns up, but mention that Hesse said he worked on the design for that character, but wasn't the one responsible for the cameo.

Finally, we have comment form Ben Schwartz, the voice of Sonic the Hedgehog. In an interview with Cinemablend's ReelBlend podcast, Schwartz talks about the reaction to the original Sonic design, and the subsequent redesign. See what he had to say below.

"The way that I saw it first I think was on the trailer. I had to do ADR for the actual trailer because up until then it was all very temp," Schwartz said. "But I believe the trailer had to be done very quickly or something like that. So the first time I saw it was then. And then when it came out and the reaction it got when it came out. First of all we didn’t know if anyone would care. We care because we like video games and movies it seems. But the biggest thing we learned from that was that when it came out so many people were so vocal and it became a huge thing. It got passed around so much. It may have not been the most positive reason why it was getting passed around, but it got passed around so much and so people had such heartfelt passionate ideas for it. That the biggest thing we learned was ‘Oh, people care a lot. Let’s look at this and figure it out.'

The big thing they were trying to do was how do you bring Sonic into the real world? Because he’s a computer character, you can’t just bring him in. How will he look in a real life situation? So I think that’s what they were tackling. But I will say the new version… when I was doing my voice the whole time I was doing it the way the new version looks. In my head, that’s the way it looked. So when I saw the first one I was like ok, but when I saw the second one I was like ‘This is in my head what the little guy looks like.’"


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