ThinkGeek selling NES Classic Edition via bundles, say they have "thousands" of units

Still looking for an NES Classic Edition? ThinkGeek has 6 different bundles available. You don't have the option to buy the system alone, so these bundles are your only choice. According to ThinkGeek, they have thousands of units available.

Phil Harrison, former Sony/Microsoft game exec, says Switch shows the future of mobile gaming

Coming from Phil Harrison...

"you only need to look at the performance of the Nintendo Switch to get a view into what the future of mobile is going to be like"

It's true that Switch is changing the mobile game in some big ways, but I think we need the platform to be on the market a bit more before we start making statements like this. The Switch is off to a great start, but I want to see how things are at least a couple years in. I definitely want the platform to be a success, but I'm not ready to call it that until some more time has passed.

Pokemon GO glitch has Lugia looking a bit different

We're not exactly sure what's causing this glitch, but there's no doubt that Lugia is really feeling the effects. Let's hope Lugia gets to feeling a bit more normal soon.

Europe - Retro City Rampage DX, Phantom Trigger release dates bumped back

The following titles have received new release dates on the Switch eShop in Europe.

Retro City Rampage DX

- Aug. 3rd

Phantom Trigger


HORI releasing Pokken Tournament DX Pro Pad for Switch

Enjoy authentic arcade action at home! Designed by HORI, the same designers of the official Pokken Tournament arcade cabinet controller, the Pokken Tournament DX Pro Pad is a limited edition controller designed exclusively for use with Pokken Tournament DX for the Nintendo Switch. This wired USB pad is ergonomic, comfortable, responsive and super effective for controlling your favorite Pokemon in Pokken Tournament battles. USB wired (9.8ft) connection is tournament legal. Controller is designed for Pokken Tournament DX for Nintendo Switch and may not function properly with other game titles. Does not include motion control, analog control, or vibration feedback. NOTE: Please press “Start” on the Pokken Pro Pad at main title screen to activate as main controller.

Grab yours here

LEGO Worlds - Classic Space Pack trailer

Warner Bros. Interactive Entertainment, TT Games and The LEGO Group today announced that the Classic Space Pack, the first downloadable themed content pack for LEGO® Worlds, is now available for £3.29.

The Classic Space Pack will include brand new quests, characters, builds, and vehicles from your favourite LEGO® Space playsets. Players can blast off and explore the farthest reaches of space and embark on new adventures together as they travel across Worlds in a new space-themed PUG-Z, land the one-man spaceship on the new Space Theme World, or build a customised Space Station with Rocket Launchers in the new Moon biome!

The Official LEGO® Worlds Classic Space Pack Trailer can be viewed and shared via the following link: https://www.youtube.com/watch?v=oentr7ya9r8

LEGO® Worlds is a galaxy of imaginative worlds made of digital LEGO® bricks where players can explore, discover and create together. The game is currently available for PlayStation®4 computer entertainment system, Xbox One, and STEAM and will be coming to the Nintendo Switch™ in Autumn 2017.

Square-Enix talks Dragon Quest XI development - 3DS challenges, differences between version & more

The following information comes from producer Yosuke Saito, game designer Yuji Horii, and director Takeshi Uchikawa...

The plan from the beginning was to release Dragon Quest XI on PlayStation 4 and 3DS.

Regarding the PlayStation 4 version, Horii said that he wants users to play together with family and friends on a big screen.
Since the hardware specifications of PlayStation 4 and 3DS are completely different, it was easy to draw out the benefits of each hardware.

Originally, all of the music was supposed to be completely new, but since there was a lot of homage material, they also used music from previous entries in the series.

The concept of the game as a whole is a “return to origin” and “story of a hero.” However, they were not just aiming for a return to origin, as Horii had hoped to create something that would simultaneously become a new starting point.

The theme of Dragon Quest XI is the “chased hero.” As for what kind of existence the hero is, those answers will be answered through the story.

(Regarding the appearance of Loto / Erdrick) His appearance does not mean that those who have never played the Dragon Quest series will not be able to enjoy Dragon Quest XI. It can be enjoyed 100 percent without knowledge of previous games. On the other hand, they would like players who are interested in Dragon Quest XI to check out previous entries in the series. As for the meaning behind his appearance, that is a secret. They do not want to give any preconceptions.

The design of the last boss is truly amazing. It is a final boss that could only have been designed by Akira Toriyama.
They paid mind “not to create useless characters.” Since they are really delving properly into the characters, they hope that you take a liking to the entire party.

Whether or not to include voice acting was a significant debate during development. They wanted to protect the traditional style of Dragon Quest. Voice-over recording would take considerable time, and would make it difficult to change the script later. Horii was also fixated on seeing the story through to the very end this time. Horii did tuning and changed details of the dialogue until the end of the end.

There were adjustments as not to part with the fact that the player is the protagonist. For example, Horii said that they avoided expressions for the protagonist such as “getting angry” as much as possible. When he is angry, the protagonist shows it only by eye movement, not body language.

In creating Dragon Quest XI in Unreal Engine 4, they first did a technical test. Dragon Quest III‘s continent of Aliahan (although not in its entirety) was chosen for that subject. In other words, they created a PlayStation 4 version of Dragon Quest III. They made models of the hero, his mother, the Warrior, Priest, and Mage, Aliahan castle and the castle town, as well a pointlessly high-quality king, and verified the size of the map. The test version took a significant amount of time and labor, but was exciting and produced fruitful results. Since it was only a technical test, they did not do any optimiziation. If the opportunity presents itself, they would like to show users the PlayStation 4 technical test of Dragon Quest III.

Since the L2 button on PlayStation 4’s DualShock 4 controller is located near the decision button, you can play with only your left hand while doing something else.

“Tactics” can also be set for the protagonist, which should also make it easier to earn experience points.
The protagonist can be removed from the party.

“Restricted Play” is interesting for those who use the Share feature. They recommend using the “Ashamed Curse” restriction.
There are no plans for downloadable content.

An Internet connection is not required, but if you connect online after clearing the game, there may be a little something nice. This does not mean that there is online play. But again, there may be a surprise if you connect to the Internet. They hope someone will discover it.

They want everyone to play Dragon Quest XI until the end.

Horii loves surprises, so there will often be surprises during the course of the story.

Since the story will change again and again, and even when you think “so this is what it is basically about,” the truth is that there will be things behind the scenes that you will not understand until the very end.

Even compared to the surprise of Dragon Quest titles thus far, the content of Dragon Quest XI is considerably surprising.

Development started on PlayStation 4, but they decided that they could also start making the 3DS version in the middle of its production. (Horii)

At the beginning of the 3DS version’s development, the field map was a little bigger. But once they dropped the map into 2D mode, the 2D mode map became too big.

Since there are two modes in the 3DS version, there were inevitably inconsistencies due to differences in appearance and specification. But they pulled through with various ideas.

In both the PlayStation 4 and 3DS versions, the number of items that can be picked up, such as through shiny spots or treasure chests, has been adjusted so that they are the same. However, there is a difference regarding elements that are only in one version of the game. It is easier to discover treasure chests in the 3DS version’s 2D mode.

“Delcadar” (a city in Dragon Quest XI) has a similar ring to “Delcondar” from Dragon Quest II (known as “Osterfair” in the English localization), but the similarity was truly only by chance.

They aimed to make Dragon Quest XI relatively easy to recognize as a homage. There are masquerade balls and merchant brothers who compete with each other for price cuts.

“Puff-Puff” is a Dragon Quest element that has been passed down for some time, so they want to do it well.

Mahjong was proposed as a casino game, but it ended up not happening. (Uchikawa)

While there is a problem with the “Spell of Restoration” in that users can cheat, they wanted to include it. They want users to play around with the Spell of Restoration. There may even be interesting things that happen.

If you play normally, there shouldn’t be many things that stop you to make you raise your level.

They would rather players not rush through the game, but thoroughly enjoy it. Since there is little stopping, they want you to progress without looking up guides as much as possible.

You can play quests even after clearing the game.

They want you to talk to your party members if you get a little lost.

Dragon Quest XI is not only a compilation of the series thus far, it is a fresh start.

THQ Nordic reveals Gamescom 2017 lineup, teases two new reveals

Vienna, Austria, July 25th 2017: gamescom, one of the world’s biggest gaming conventions, is upon us and THQ Nordic is happy to announce its biggest line up so far. This year, during the event in Cologne, Germany, THQ Nordic will present a total of eight games, with two yet to be announced.

The short breakdown:
Journalists and players alike can look forward to playing a near-to-final version of ELEX, the open world RPG from Piranha Bytes on PlayStation 4, Xbox One and PC.

Battle Chasers: Nightwar was nominated for the “Best RPG of E3” award and is shaping up nicely for its multi-platform release on October 3rd. For the first time, you can get your hands on the game on the Nintendo Switch.

The multiplayer beta of SpellForce 3 is now running and has already seen thousands of players contributing providing valuable feedback to the development process. At Gamescom, the focus will be on SpellForce 3’s deep single-player campaign.

First-person underwater shooter Aquanox: Deep Descent will show its campaign for the first time to journalists and players alike.

For The Guild 3 you cannot only expect to see an improved version, advanced gameplay and a brand-new UI, but we will also have a surprise announcement to make.

The recently announced cooperation with Bugbear Entertainment for Wreckfest allows the game to make a pit stop at gamescom where it will show off a raft of new content for upcoming updates.

The first new announcement is a brand new original IP. This open world RPG is set in a unique universe and will be a post-apocalyptic kung-fu fable.

The second new announcement is a new instalment of a well-known, mysterious and horrific IP.

THQ Nordic will be in gamescom’s Entertainment Area, Hall 8, Booth A011. All the games revealed above will be fully playable during the show.