Results Get!

24,072 matches since our March 2022 relaunch. For older content, check the GN Archive.
image

Mega Man 11 is the best-selling Mega Man game in the franchise’s history. That title came out in 2018 and Capcom was quick to share that they were working on some sort of follow-up. Here we are all the way in 2024 and no sequel is in sight, with Capcom saying in 2023 that they were “considering how to approach” a new Mega Man game going forward.

All of this waiting has made Mega Man fans incredibly eager to find out what’s next, and now some think we may have gotten a tease of that from Ichiro Mihara, Vice President of Arika and former Mega Man director. It all comes from a random Twitter encounter that offered up new art that has people truly baffled.

image

Mihara shared the above artwork in response to a tweet from Hitoshi Ariga, an artist who worked on Mega Man manga projects in the past. The tweets offered some playful banter about knowing a thing or two about Mega Man, as the duo has spent time coming up with content tied to the Blue Bomber. While Ariga’s tweet was straightforward, Mihara’s included artwork of a very zoomed-in, never-before-seen version of Mega Man.

While this image of Mega Man might seem par for the course at first glance, series diehards noticed that Mega Man’s helmet has both paneling and a bolt that haven’t been used in any other design. The same goes for Mega Man’s skin color and eyes, which are also different from past entries.

What could all of this mean? Is this a tease of something new to come for Mega Man? Was this a bit of unreleased art left on the cutting room floor for years? Mihara isn’t saying right now, which leaves the window wide open for speculation. Should anymore details or clarity come about on this artwork, we’ll be sure to share it with you.


UPDATE: Mihara has deleted the tweet of his own volition and apologized for “any trouble to the rights holders.”


image

There was a time when Nintendo would release their titles on Sunday, which was quite an unusual day to do so. Eventually, Nintendo would shift their releases from Sunday to Friday, was again a day where new releases were few and far between. Now it seems Nintendo might be making another shift, and they’re going even earlier in the week.

While not officially announced by Nintendo, it does appear there’s been a change in their release date strategy behind the scenes. For whatever reason, it looks like Nintendo will be bringing their titles to market on Thursdays instead of Fridays. Upcoming releases from Nintendo, including Paper Mario: The Thousand-Year Door, Luigi’s Mansion 2 HD and Endless Ocean Luminous have all been given Thursday release dates, which makes it seem more like a conscious decision than a coincidence.

We’ve reached out to Nintendo for comment on this situation to try and get some insight, and if they provide us with a statement, we’ll be sure to bring it to you.


Berserk Boy soundtrack available to stream

Goes crazy hard, of course

18 March 2024
by rawmeatcowboy 0

Berserk Boy came to Switch back in late January, giving Mega Man fans a chance enjoy a brand-new adventure that is definitely at least somewhat inspired by the Blue Bomber’s various adventures. That inspiration can be seen in multiple areas, including the game’s killer soundtrack. Now you can enjoy that OST outside of the game, as a full, official upload has made its way to YouTube.

This classic-meets-modern action-platformer features music by Tee Lopes (Sonic Mania, TMNT: Shredder’s Revenge), which should let you know that the audio side of Berserk Boy was in very good, extremely talented hands!

Berserk Boy is a high speed action packed platformer, packed with vibrant and stylish pixel art. In the distant future, a mad scientist and his army of darkness seek to enslave the people of Earth. Hope for all humanity rests with The Resistance, but are they enough? Enter Kei, a rookie hero who is transformed by mysterious Orb energy into BERSERK BOY!

With high-speed action and the power to defeat evil, BERSERK BOY must face off against the diabolical Dr. Genos and his army of Dark Energy minions. Can he save the world before it’s too late? It’s time to GO BERSERK!


image

Games developed in New Zealand have run the gamut from multimillion bestsellers to winners of every major international game award, and the powers that be in that region have decided to show their appreciation for these titles through a series of official stamps and more.

Available now in New Zealand, gamers can get a series of stamps paying tribute to titles like Dredge, Into the Dead, Mini Metro, Depth, and Bloons TD 6. The showing of appreciation doesn’t stop at stamps though, as a series of cards and collectibles pins have been released as well.

While these stamps are 100% legit, meaning you can slap them on an envelope and have your correspondence reach its destination without issue, it’s more likely people will want to collect these stamps for display in various ways. No matter what the reason for purchasing the stamps, those interested can find the entire collection (plus pins and cards) on the NZPost website.


Nintendo probably knew that fans would be playing The Legend of Zelda: Ocarina of Time years after its release, but they probably didn’t expect to see the game going strong 26+ years later. They probably also aren’t thrilled about people modding the game in a thousand different ways, but they have to be at least a tiny bit impressed with the wild stuff that’s been cooked up.

The latest mod for Ocarina of Time gives Link a new ability, albeit a borrowed one from another franchise. We’re not sure what led to the mod’s creation, but the end result is a version of Link that can use Captain Falcon’s Falcon Punch from the Smash Bros. series.

While it’s nothing new for Link to get unique abilities and items on his adventures, seeing the character borrow a move from a fellow Nintendo character is a tad different. Even better, Link using the Falcon Punch seemingly lets him solve just about every problem! From enemies in the way to blockades for the path ahead, a quick Falcon Punch takes care of it with ease.

Now who’s going to make the F-Zero mod where Captain Falcon starts slashing other racers with the Master Sword?


Publisher astragon Entertainment has announced that they’re bringing Construction Simulator 4 to the Switch on May 28th, 2024. You can see the debut trailer for this title above.

Green forests, cozy wooden cabins, and tranquil bays - Construction Simulator 4 transports players into a scenic map inspired by the Canadian landscape. Pinewood Bay features different areas with unique locations offering special challenges for construction. By completing various construction sites, you can expand your construction empire and unlock new areas, jobs, and machines.

Construction Simulator 4 will become available on Nintendo Switch on the Nintendo eShop for a price of 34.99 USD / 29.99 GBP / 34.99 EUR (SRP). In addition to the digital release for Nintendo Switch, a boxed version will also be released in several countries at selected retailers.


image

GigaBash has been updated to Ver. 1.35. You can see the patch notes for this update below.

Onslaught Mode: Mutants

Enjoy this whole new experience in Onslaught Mode. Pick up powerful Mutations such as Explosive Punch, Chain Lightning, and more to empower your battle against 30 waves of enemies.

Beware, enemies are also more dangerous here, especially the Mutants! These new sub-species of Titans possess permanent mutations such as Frost Aura, Energy-Draining Fields, and more. You asked, we deliver! You’ll finally go against Godzilla and his menacing friends (jk, they hate each other). Can you live up to the challenge?

2 New Maps

As seen in Story Mode, OtomaTEC HQ and Yeti Sanctuary are now playable maps in Battle Mode. But this isn’t just some lazy recycling of content, each map features a unique map mechanic that you’ve never seen before.

OtomaTEC HQ

Get a taste of OtomaTEC’s latest research into Titan genetics. Pick up powerful mutations to augment your attacks and become absolutely overpowered.

Yeti Sanctuary

Visit Woolley’s home atop the Himalaya Mountains and juice yourself up with unhealthy amounts of Giga Energy.

GIGA BEAM CLASH!

Brace yourselves, our favorite veteran hero is throwing his hat into the ultimate power showdown. That’s right, Gigaman can now Beam Clash with all the DLC characters! Giga…. BEAM!!!

UI Updates

  • Added Animated Emojis
  • Improved Leaderboard for Onslaught Modes

Bug fixes

  • Fixed Beams now showing in Final Victory Screen.
  • Fixed crash if Always SClass is turned on in Research Lab.
  • Fixed crash if Hazard is turned off in Research Lab.
  • Fixed crash if Menu Settings save file unable to load properly.
  • Fixed crash when replay not saving match data in certain scenarios.
  • Fixed a crash when CPU Skorak’s shell gets inhaled by Woolley.
  • Fixed friend invitations in PS4 and PS5.
  • Fixed Xbox Controller pairing bug. Will now prompt user to login if new controller detected.
  • Fixed not able host matches in certain scenarios on Xbox.
  • Fixed crossplay bug, able to join matches from other platforms in certain situations.
  • Fixed a crash in Mayhem Mode, Titans should now always be spawning properly.
  • Fixed Mechajuras Grapple ability not deactivating SuperArmor abilities.
  • Fixed Ultraman Tiga grab special, if victim within Bubble loses one life stock, they no longer get teleported to the center of map.
  • Fixed Alien Baltan air grabs not awarding score points in Arcade Mode.
  • Improved overall joining match flow.
  • Improved crossplay stability.
  • Fixed Titan reverting to normal class when hit by Giga Energy-absorbing abilities when ‘Always S-Class’ is turned on.

Tweaks

  • Onslaught Mode: Balancing tweaks for Classic Onslaught
  • Onslaught Mode: Camera view will not be intercepted when a new SClass enemy spawns if there is an existing enemy.
  • Character Movement System: Added minimum move speed cap of 30% (Movement slows will not go lower than this)

image

An update is available for HexaWars. You can see the patch notes for this update below.

  • Huge performance increase
  • New Background Grid
  • Other minor bug fixes.

image

An update is available for Portion Craft. You can see the patch notes for this update below.

  • Map whirlpools now spin in the correct direction.
  • Adjustments have been made for a better balance between grinding and stirring speeds.
  • Fixed the soft lock issue when customizing potion colors.
  • Corrected the issue with the wrong cursor showing when grabbing objects.
  • Resolved an invisible object issue during haggling scenes when using a controller.
  • Virtual Keyboard Implementation for potion names, potion descriptions, and changing save file names.

Back in July, Good Smile Company announced that they’d be releasing a Max Factory figma of Link from The Legend of Zelda: Tears of the Kingdom. We saw a bit more of this figurine back in February, but today we get a lot more to look at in the way of a promo video and a new set of pictures.

The Tears of the Kingdom “Link” figma will come in standard and DX versions, with the DX option packing in a ton of extra goodies. If you splurge for the DX version, you’ll get accessories like a paraglider, missile, sword, cloak, several shields, a box, and even Link’s ascension portal. You can get a good look at all of that in the video above.

image

Still not enough Link goodness for you? A whole new gallery of Link figma photos has surfaced as well, and they show both the regular and DX versions of Link up close and personal. This is without a doubt one of the most detailed figmas yet, and you can see plenty of proof for that in this gallery.

We’ll still waiting on official release date and pricing information for this figma, but as soon as those details come in, we’ll give you the complete breakdown.


image

Back when Luigi’s Mansion 2, named Luigi’s Mansion: Dark Moon in the states, launched in 2013, it brought with it a wave of merch. That included a series of plushies from Sanei Boeki that have long since been out of print, but the good news is that you’ll soon have another chance to scoop them up.

A series of 3 plushies are on their way back to stores in Japan, all of them based on characters you’ll find in Luigi’s Mansion 2. The lineup includes Luigi with the Poltergust 5000, scared Luigi and finally, a plush Polterpup. These were available via Nintendo NY during their original run, so hopefully that’ll happen again with this stock refresh.

Sanei Boeki says these plushies will hit retailers once again in late June this year, but again, we don’t know if they’ll be sold outside of Japan. That said, it should be easy to snag a set from import retailers like Play-Asia, so we’ll keep our eyes peeled for that opportunity.


image

Balatro came to Switch on Feb. 20th, 2024, along with other platforms. We’ve been learning about the game’s success from literally the first week of release, as the title was profitable within its first hour, and reached a million in revenue 8 hours into its launch. That was followed by sales milestone announcements, and today brings us the biggest one yet.

Publisher Playstack has announced that Balatro now sits at 1 million units sold across all platforms combined. The game managed to hit that mark in less than a month on the market, so you can clearly see the momentum for Balatro is still there. There was a bit of a speed bump due to the game’s removal from the Switch eShop in Europe due to a ratings issue, but clearly fans were more than willing to scoop the game up once it returned a couple of days later.

Balatro is a poker-inspired roguelike deck builder all about creating powerful synergies and winning big. Merging the timeless charm of poker with strategic deck-building elements, Balatro promises an engaging gameplay experience that is both nostalgically familiar and refreshingly new. The strategic twist of joker cards in the game adds an unexpected layer of excitement, broadening its appeal to a diverse range players.

[Steam]

Earlier this month, we learned that BeXide is bringing their 3D physics puzzler Fruit Mountain to the Switch. This title will see release in Japan this year and includes English, Japanese, Traditional Chinese, Simplified Chinese, Korean, Portugeues, Russian, German, French, Spain, and Italian language support.

While Switch owners are still waiting for the game to arrive, the title has just launched on PC today. That brings us a fresh trailer for the title, and you can see how things play out in the video above.

Fruit Mountain is a 3D physics puzzle game where you stack fruits. Combine fruits of the same kind to make them bigger and bigger! Be careful not to let them overflow from the plate and create your own Fruit Mountain!

Key Features

  • Simply throw fruits and stack them on the plate.
  • Combine fruits of the same kind to make them bigger!
  • Game over if the fruits fall off the plate!
  • The bigger the fruit, the higher your score!
  • Make chains for even higher scores!
  • Compete with players from all over the world and test your skills.
  • Aim for a high score and keep challenging yourself!

image

PLAYISM is proud to announce that Rusted Moss, a grappling hook based metroidvania game or grapplevania made by faxdoc, happysquared, and sunnydaze, is coming to Nintendo Switch on June 20th, 2024. The title will also see a physical release in Japan on the same date. There’s no word on a Western physical release at this time.

This grapplevania utilizes your grapple and weapons with a full 360° aiming system. The freedom created by these controls creates a smooth experience for users to feel in complete control of their character. Find creative solutions to flexible traversal challenges, and blast away witches and machinery with precise aim.

image

The grappling hook is hard to learn yet rewarding to master. This unique physics-based elastic grappling hook uses your kinetic momentum to propel your character forward. Like rock climbing, there’s no set path through this melancholic abandoned wasteland. Latch onto any moss-covered structure and swing your way through this rugged terrain.

No more aiming in just 8 directions! As a twin-stick shooter, Rusted Moss emphasizes tight and precise gunplay. Quickly switch between your arsenal of weapons to best suit your playstyle and situation. Get up close and personal with a shotgun before grappling away and pulling out a sniper for the killing blow!

Push your gunplay and grappling hook skills to their limits! From powerful witches to machine monstrosities, each boss fight throws its own unique challenges at you. Dodge swords, avoid energy fields, and blast away at conjured spiders.


505 Games and Rabbit & Bear Studios proudly reveal the brand new trailer for the forthcoming Eiyuden Chronicle: Hundred Heroes. Featuring a wealth of new action, characters, and dazzling battles, the trailer is a celebration of everything fans can look forward to upon release on April 23rd.

Featuring a finely crafted six-character battle system, meticulously created 2D sprites and 3D backgrounds, over 100 playable characters and engaging gameplay designed to bring players a modern take on classic JRPGs, Eiyuden Chronicle: Hundred Heroes has been brought to life by the legendary Yoshitaka Murayama’s (Suikoden I & II) and Junko Kawano (Suikoden I & IV).

The No. 1 funded Kickstarter game of 2020, Eiyuden Chronicle: Hundred Heroes is a JRPG from legendary game developers Yoshitaka Murayama’s (Suikoden I & II) and Junko Kawano (Suikoden I & IV) which takes the turn-based strategy game experience to the next level. Eiyuden Chronicle: Hundred Heroes features a finely crafted six-character battle system, meticulously created 2D sprites and 3D backgrounds, a riveting story with over 100 playable characters and engaging gameplay designed to bring players a modern take on classic JRPGs.