The Battle Royale we've all been waiting for
Today, Microids has revealed details of Arkanoid Eternal Battle’s unique cross-play Battle Royale mode in a new trailer, as well as the content for the game’s Limited Edition package. Developed by talented studio Pastagames, Arkanoid Eternal Battle invites players to discover or rediscover the iconic block breaker in a fully modernized and revamped version where you can compete online with up to 25 players in the Eternal Battle mode.
Arkanoid Eternal Battle will launch October 27th, 2022. In North America, the retail versions will be available November 8th.
In the Eternal Battle mode, 25 players must compete in a scoring race where the winner is the very last one standing. Players have infinite lives, but beware! Losing the energy ball decreases your score by 10%, and players with the lowest score will be eliminated at regular intervals.
Don’t worry though. You can save yourself from elimination by taking advantage of a signature Arkanoid feature: special powers. You will be granted access to an assortment of abilities, depending on your position in the race. Each one amounts to a strategic game-changer that, when used at the right time, can bring your competitors’ game to a crashing halt!
Here is a sneak peek at the effects these game-changing powers can have:
- Glitching your opponents’ screen to obstruct their vision for a few seconds
- Temporarily reducing the size of your opponents’ ReVaus (ship) down 50%
- Speeding up your enemies’ energy ball, making it harder to catch during a limited time
When only 4 players are left, the Eternal Battle enters its final stage. Your opponent becomes none other than DOH himself. Hit him as many times as you can to score some juicy extra points. Every 45 seconds, DOH will get rid of the player with the lowest score, so be sure to keep up the pressure until the end of the match! The player with the highest score at the end of this phase faces DOH alone. If you manage to defeat him, you’ll win the game.
Those who want to go all-in on Arkanoid Eternal Battle can snag the Limited Edition, which packs in the following goodies:
- The full game for PS5, PS4 or Nintendo Switch
- A 3D lenticular
- A 16-page instructions booklet
- The original soundtrack (digital format)
- A sheet of stickers
- Exclusive in-game bonuses
Additionally, players who pre-order the retail version at participating retailers will get the Space Scout Pack, a set of exclusive digital bonuses including a dedicated in-game Arkanoid background and a series of frame layouts.
A revamp of a revamp!
Atari has been quite busy this year, showcasing a myriad of new titles and partnerships in celebration of the company’s 50th anniversary. Today, they reveal yet another exciting addition to their already robust lineup: the first title to pilot the “recharged” treatment, Missile Command: Recharged, is getting a full 2.0 rework and re-releasing as a brand new title in the hugely popular Atari Recharged series that revisits and reimagines the most beloved Atari titles from the golden age of gaming.
Missile Command: Recharged will see release on Switch November 1st, 2022, and will be priced at $10. You can check out the announcement trailer for Missile Command: Recharged above.
Developed by Recharged veteran teams Adamvision Studios and SneakyBox, Missile Command: Recharged takes the classic arcade game and updates it in exciting and “synth-sational” new ways. The revamped take on the formative missile defense game includes more inbound enemies, 32 new challenge levels, and a final challenge in the form of a massive boss battle. The aesthetic has undergone an upgrade as well, with a complete visual overhaul and a new original soundtrack by award-winning composer Megan McDuffee — not to mention co-op across all game modes!
To address the burning question: “Wait! I thought there was already a Missile Command: Recharged?” That’s correct! Missile Command was the very first title in the Recharged series, which kicked off in 2021. After launching six more Recharged titles, all with more content and features than the original Missile Command: Recharged, Atari decided to revisit and update it with everything they’ve learned along the way. Taking lessons from the subsequent releases including Gravitar: Recharged, Yars: Recharged, and Breakout: Recharged, Atari’s new Missile Command: Recharged outfits the game with new content and a wholly new gameplay experience.
Key Features of Missile Command: Recharged Include:
Power Yourself Up to Shoot ‘Em Down: Don’t just target missiles — take aim at all-new power-ups that will give you special tools, including powerful missiles, shields, and even a screen-clearing special blast
Unlockable Upgrades: In Arcade Mode, use accumulated points you earn to upgrade defensive attributes that will keep you in the game longer — if you use them wisely!
Local Co-op with a Co-Pilot: Tag in a friend to play any mode in local co-op and coordinate to fend off the enemy onslaught
King of the Leaderboard: Compete in global leaderboards and aim to claim bragging rights as the top missile commander
Goodbye 2022 release
We talked about Goodboy Galaxy, an upcoming GBA/Switch title, quite some time ago. Unfortunately, we’re not going to be enjoying the game this year. The dev team has released a statement saying they needed more time to release a game that matched their vision, so they’ve delayed the game to March 2023.
Goodboy Galaxy was announced in celebration of the GBA’s 20th anniversary last year, and managed to turn many heads during its successful Kickstarter Campaign, thanks to its celebrated Demo Chapter, and for being one of the first commercial games for the popular handheld in years. It is a Metroidvania with a cute cast of characters, bright animations and slick puzzles.
At the current development state of around 60% completion, most of the mechanics and graphics of the game have been implemented. The largest part of the remaining work will be related to level design of the various planets in the Goodboy Galaxy universe.
Fall in, soldier
Tiny Troopers: Global Ops is making its way to Switch sometime later this year, but today brings us a little something to enjoy while we wait for the release date. A new gameplay trailer has been shared for the title, and you can give it a watch above.
Tiny Troopers: Global Ops is a fast-paced arcade twin-stick shooter in which you lead an elite squad of Tiny Troopers on action-packed missions to take down hordes of unscrupulous enemies from all corners of the world.
Yes, the Troopers are ready! Battle hardened, razer focused and raring to take on daring new missions. So, suit-up and lead your squad into explosive battles with epic campaigns against legions of heavily armed adversaries, you’re the best of the best, and it’s time to provide it in Tiny Troopers’ biggest ever ops.
Be prepared to be thrown right into the thick of battle with explosive new games modes, and remember, we never leave a soldier behind! Are you ready to doge withering hailstorms of gunfire, evade devastating explosions, and avoid traps? Then answer the call of duty and lead your squad of Tiny Troopers to victory in all-new multiplayer battles and 4 player Couch Co-Op.
Ammo Pigs: Armed and Delicious, a retro 2D platformer shooter created by Cascadia Games, is heading to Switch on Oct. 7th, 2022. This news was confirmed by publisher RedDeer.Games, but they haven’t shared details on file size or price at this time. Check out the debut trailer for Ammo Pigs: Armed and Delicious above.
It’s the year 2049, and the worst has come to pass. Humanity is no more due to its own hubris. Pigmanity on the other hand, can still pose a threat to the Slaughterhouse A.I. Rescue innocent pigs and do your best to survive in this harsh environment.
When Slaughterhouse A.I. wants to destroy all life on earth by turning it into sausages and the pigs are the only ones left and still resist, they will do everything to avoid complete life extermination.
A badass pig takes on an AI army to save all of pig-kind. Fight your way through hordes of cybernetic enemies! Use guns, explosives and rocket launchers to carve your path into victory.
Use a variety of different weapons and power up your arsenal. Outsmart your enemies until there are none left to oppose you. Relive the fun of classic 2D platform games.
Nintendo has shared word on another Splatoon 3 glitch that they’re aware of, and they’re already working on a fix for the issues. This glitch relates to ink coverage in a very specific portion of a level, and you can see the problem in action via the tweet above.
As you can see, this bug pertains to one specific spot on the Museum d’Alfonsino map, and it blocks ink coverage on that spot completely. This glitch only surfaces when using the Triple Inkstrike, and once it’s done, the other team will be unable to cover that area in ink, thus impacting a Turf Wars match.
While Nintendo is working on a fix, they don’t have it employed just yet. With that being the case, Nintendo is going to remove the Museum d’Alfonsino map from the Splatoon 3: Start Dash Cup to keep things fair.
Bayonetta 3 is coming to Switch on October 28th, 2022, and Game Informer is making sure the threequel gets proper recognition by giving it the cover of their latest issues. You can see the full cover art for that issue above. The cover features Bayonetta flaunting her Demon Masquerade ability by channeling the power of Madama Butterfly, who appears on the back cover in her full, demonic glory.
As far as actual Bayonetta 3 coverage goes, Game Informer took a trip to Nintendo of America headquarters to play Bayonetta 3, tearing through portions of the opening hours as Bayonetta and Viola. In addition to sharing their hands-on impressions, Game Informer also interviewed Platinum Games’ top brass via email, including game director Yusuke Miyata and supervising director Hideki Kamiya, to get the skinny on Bayonetta 3’s long development and answers to the burning questions surrounding its gameplay and story.
Stop! You've violated the law!
Capcom today announced that its popular Monster Hunter series will be utilized for the first time in the Hyogo Prefectural Police’s Local Safety Program, scheduled to be held from October.
Capcom supports regional revitalization efforts throughout Japan by leveraging the power of its brands to engage people in four areas: Economic Development, Cultural Awareness, Prevention Education and Election Participation. The company has carried out various activities since 2009, such as concluding the first comprehensive agreement between a video game company and a local government body, collaborating with police in a number of prefectures on prevention activities, and working to raise awareness of gubernatorial elections.
Capcom received a request from the Hyogo Prefectural Police to utilize the Monster Hunter series in the Hyogo Prefecture’s local safety efforts accompanying the larger national safety campaign that will be held starting in October in order to promote more widespread awareness of community crime prevention among residents. At an event scheduled to be held on October 8 at Marine Pia Kobe, original crime prevention coloring sheets, reflective keyholders, and towels all featuring Felyne characters will be distributed. Further, Capcom will support local safety efforts throughout Hyogo with the production of security goods to broadly raise awareness of automobile-related crime prevention, which has been on the rise in Hyogo.
Driven by its philosophy of being a Creator of Entertainment Culture that Stimulates Your Senses, Capcom will work to address climate change and other issues facing society while aiming for sustainable growth through establishing a relationship of trust with its stakeholders and harmony with the environment.
The pinnacle of fashion
Pokemon fans in Australia have something very special to celebrate, as it’s not available anywhere else in the world right now. The Pokemon Co. has teamed up with Crocs for a series of Pokémon-themed Crocs and Jibbitz, and they can be purchased starting today!
This lineup includes Crocks for toddlers, kids and adults, and you can see the full breakdown below.
- Classic Pokémon Clog
- Classic Pokémon II Clog
- Classic Crocs Pokémon Sandal
- Kids’ Classic Pokémon Clog
- Toddlers’ Classic Pokémon Clog
- Elevated Pokémon Jibbitz 5 Pack
If you’d like to get a closer look at each Croc design as well as the Jibbitz pack, you can find the official shop here.
So lots of real people being punched and barfing?
While most WayForward fans are chomping at the bit to play River City Girls 2, it’s clear that Japanese audiences aren’t ready to move on from the first game yet. As a matter of fact, they’d like to pay tribute to that debut installment with something special; a stage play!
A theater company called Solid Star has revealed that they’re working on a River City Girls play that’s based on the original game. This play will make its debut on December 7th, and will only run until Dec. 11th, 2022. That’s not a very long run for a play, so those who get to see this in person are quite lucky!
Want to know more about the play? We would as well, but it doesn’t seem there are any other details at the moment. The one thing we know for sure is that WayForward is not involved with this adaptation in any way, which means it’s not an official event in any way, shape or form. If anything, that only makes us more curious to see what this is like!
A bug that sticks around
The screenshots above come from The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora’s Mask. Link is holding a Deku Stick in both of them, and if you look closely, you might notice that the designs on those sticks are different. This wasn’t actually a design decision by Nintendo, but instead, a bug that they never caught during development.
Darkeye144 on Twitter caught the bug and did a detailed breakdown of why it happens. Long story short, the two games pull data from different places in order to texture the stick, but a bug results in two different textures behind used between games. The first game mixes the stick texture with the texture for Link’s hair. In Majora’s Mask, the bug results in the stick texture being combined with child Link holding the Hylian Shield.
If you’d like a much more technically detailed explanation of what’s going on, you can read through Darkeye’s Twitter thread below.
Hello Games on No Man's Sky's impossible Switch port, lack of multiplayer, and steering clear of microtransactions
Making the impossible possible
No Man’s Sky is coming to Switch later this week, and it might be one of the most implausible Switch ports yet. There are plenty of games that have come to Switch that were deemed ‘impossible’ ports, but No Man’s Sky takes things to a completely different level. That said, the team at Hello Games managed to make things work, and we’ll all get to see how the port turned out on Oct. 7th, 2022.
Fans weren’t the only ones to think that No Man’s Sky coming to Switch was all but impossible. In an interview with Eurogamer, Hello Games’ Sean Murray initially thought the idea wouldn’t pan out.
“I do agree. It certainly on the face of it seems like madness. And I had that reaction myself, to be honest.
This might sound bad, but I was unsure as to whether it was suited for mobile play. I mean, I’ve played long-form games [on Switch before] but, generally, it’s hard to know how much of the rest of the world is like me - is it more focused on shorter, more mobile experience, more drop in, drop out or whatever?
It has been a real surprise to me to see it in the top 10, top five of the most played games on [Steam Deck] for months and months. That makes us feel like, okay, maybe it is [a good fit] and, you know… over the last few months, as the Switch version has come together, I find myself really gravitating towards it.
…and so at some point, some folks on the team were like, ‘I think Switch is possible’, and then everyone said the worst thing, which is like, ‘No, it’s not’. And that just made a bunch of people think, ‘Okay, well, I’m going to try and prove that it is’. Over time, it just showed more and more promise… and more and more of the team have gotten excited about it and piled onto it.”
Of course, a few concessions were necessary with the Switch version of No Man’s Sky. First up, the town-like settlements from the Frontiers update didn’t make the cut, but even more surprising is multiplayer. No Man’s Sky on Switch is a solo affair, and Murray opened up on why.
“Multiplayer in No Man’s Sky is important, I love it as a feature, it’s great… [but] it’s not our most important feature compared to other games that have multiplayer. A lot of people play No Man’s Sky effectively alone, single-player, and [Switch] is less focused on multiplayer as well, because of the nature that you’re playing it on a train, you’re playing on the toilet, out and about or in bed at night or whatever. Loads of people play multiplayer games on Switch… but it’s a smaller percentage, and so our attitude is release, and see how people interact with it, and see what’s important to them and react to that.”
That brings us to the question of whether multiplayer will ever be added to the Switch version. Murray wasn’t ready to confirm anything, but he did give a little glimmer of hope.
“I think I never want to make promises about anything or allude to anything… I really would like to avoid that. Beyond that, we already have a whole bunch of stuff lined up that I think people are going to be excited for.”
One thing fans shouldn’t expect in No Man’s Sky is microtransactions. As it stands right now, No Man’s Sky asks one asking price and then content updates are added for free. While plenty of other companies would be putting price tags on those updates, Hello Games has stayed away from it. In an interview with Nintendo Life, Murray seems to indicate that things will stay that way from here on out.
“We have our business model which is very straightforward with the players: they pay us some money to play the game and we update the game. We give them a game that we are proud of day one and then as long as we’re excited about it, and they’re excited about it, we have been continuing to update it.
We have really enjoyed that process and that relationship. Lots of people tell us that there is this alternative business model or that alternative business model and there probably is; but we’re enjoying this right now, we really enjoy working on the game and we have got this really positive, welcoming community that I really get a buzz out of making updates for and continuing to tend to that game. So we’re happy! I don’t want to know the alternative future and how much money we could have made, don’t ever tell me that! [laughing] Don’t spoil it, this is fine!
If I look at compatriots like Elite or Star Citizen, there’s a ton of other games that are somewhat similar, and they have other business models which are funded by in-app purchases or season passes, and I think that’s cool - good for them! I don’t necessarily look at it and think, ‘I wish we did that’, but I also don’t look at it and think, ‘you’ve got it right and they’ve got it wrong.’ I just think, ‘cool, we are all trying to figure this out in different ways.’ I don’t know if that makes sense, or if it makes me sound naive.”
Your next dose of nostalgia
Pokémon TV is getting another content update later this week, but instead of the usual batch of themed episodes, we’re getting another classic season!
Ash and Pikachu’s journey takes them to the Sinnoh region as Pokémon: Diamond and Pearl arrives on Pokémon TV this Friday. This 10th season of Pokémon the Series sees our heroes reuniting with their longtime companion Brock and making a new friend in Dawn, a novice Pokémon Coordinator hoping to follow in her mother’s footsteps. Together, they set out to accomplish their dreams while taking on new battles, facing new rivals, and meeting Pokémon like Turtwig, Chimchar, and Piplup. Of course, Team Rocket will be there to cause more trouble, but could the mysterious Team Galactic prove to be a bigger threat?
Tune in starting Oct. 7th, 2022 to catch Pokémon Diamond and Pearl episodes on Pokémon TV, watch.pokemon.com, and on the Pokémon TV mobile app. Remember, the app is also available for Switch!
Meet the crew
Bayonetta 3 is going to bring back some familiar faces while also introducing newcomers. Ahead of the game’s October 28th, 2022 launch, Nintendo and Platinum have put together a quick infographic detailing 4 of the characters you’ll come across. You can see the breakdown for each below.
Bayonetta struts through multiple locations in an all-new, over-the-top climax action game. Sporting a wicked new ensemble and somehow familiar pigtails, the titular Umbra Witch must face a mysterious evil using her signature guns and time-slowing Witch Time ability. This time, invading manmade bioweapons called Homunculi find themselves in Bayonetta’s crosshairs.
Leave no stone unturned
Developer Impact Gameworks has announced that they’re bringing their old-school RPG, Flowstone Saga, to the Switch sometime in 2023. You can take a look at the latest trailer for the game above.
Fight monsters in a truly unique puzzle-based battle system! Using the power of falling blocks, weave together powerful combo attacks, use elemental powers, throw items, sabotage enemy attacks, and grow in power to thwart everything from lowly Beewis and Cookie Ferrets to Craggans and Battle-Axolotls.
Flowstone Saga has real-time or optional turn-based combat where you (and eventually, your party!) face off against up to 3 monsters at once. While monsters and your allies act automatically, the main character - Mirai - controls the flow of battle on the puzzle board.
By clearing lines, you’ll deal damage to a monster with a regular attack. Clear multiple lines at once for much more powerful blows. But this is just the beginning!
You’ll need to carefully match the Link Crystals that appear to build up Heat and increase damage, clear helpful Orbs to heal yourself or trigger special attacks, use the Flask to throw powerful item effects on to the board, and defend yourself from deadly monsters. For every ability you have, monsters bring their own to the table: they’ll ruin your board (and your HP) with attacks like fire breath, paralysis, sandstorms, lasers that destroy tiles, and much more.
You’ll also unlock Powers that allow you to infuse the board with elemental magic like Fire, Ice, and Lightning, hurl pieces directly at enemies, create giant pieces, repair your board, and enhance combos. Combined with a passive Perk tree and even a Job System, tons of unique strategies are possible. This is unlike any RPG or puzzle game you’ve played!
With this system, you’ll have to use your wits & tactics to create the best strategy for each encounter… and the battle scenario can change at any moment!