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2,054 matches since our March 2022 relaunch. For older content, check the GN Archive.
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Hyper Torque Racing has been updated to Version 1.0.3 on Nintendo Switch. Check out the full patch notes below.

Multiplayer

  • Local multiplayer lets nearby friends bring their software and play against each other with two to four players. (Each player needs a Nintendo Switch console and the game software to play the game.)
  • Online multiplayer lets 2 to 6 players worldwide play against each other.

Badges

  • Badges can be unlocked based on race wins and gameplay achievements. Let’s complete all badges!

“Day / Night” added to the weather during the race

The sky gradually darkens, and the day turns into night. “Day” and “Night” options are now available in addition to the existing “Sunny” and “Rainy” weather.

  • Even on the same course, the atmosphere changes at night. It does not negatively affect the course and offers a different racing experience.

Weather “Sunny” race.

  • It does not negatively affect the course, the racer’s ability is directly reflected in their ranking.

Weather “Rain” race.

  • The course is slippery and requires more fine-tuned maneuvering on curves.

Functions during a race

Brake Assist

  • When approaching a corner, the brake is automatically enabled. This feature can help before you know brake force and timing. You can turn it on and off in “Settings.”

Steering Type

  • The controller’s stick and the degree of tilt of the steering wheel will be linked, allowing for finer control of the steering wheel.
  • You can switch between linear (linked state) and soft (normal state) in “Settings.”
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SEGA and LEGO are partnering up once again for a new set in the Sonic the Hedgehog series. The 18+ “Shadow the Hedgehog” set will be 720 pieces and has you build an 8 in. tall display model of Shadow’s head. LEGO’s take of the Ultimate Lifeform will be released on October 1st, 2024 for $69.99 USD. Check out the official listing for the upcoming set on LEGO.com for more details and photos!

Adult gaming enthusiasts can share their passion for the Ultimate Lifeform with this collectible Shadow the Hedgehog (77000) buildable LEGO® display gift model. This authentically detailed model kit captures the bold coloring and fierce expressionof Shadow, an iconic character from the Sonic the Hedgehog™ video game franchise. The buildable display set features Shadow’s head and a nameplate, plus Easter eggs hidden in both the head and the sturdy stand.

For added convenience, a digital version of the set’s building instructions can be found on the LEGO Builder app. The range of LEGO Sets for Adults buildable kits, including this one, provides a rewarding build-and-display experience that lasts long after the construction work has been completed.

  • Sonic model for adults – Treat yourself or another video game fan with this detailed, collectible Shadow the Hedgehog gift set featuring a displayable model with special Easter eggs
  • Build and display – This model kit features Shadow’s head withits iconic quills and a stand with a nameplate, plus various Easter eggs, including a Chaos Emerald and 3 Gold Rings, hidden in the build
  • Rewarding challenge – Model-makers can immerse themselves in this detailed Sonic merch project as they build a model that is part of an iconic video game franchise
  • Collectible Shadow the Hedgehog model – This buildable model set, designed for experienced model-makers, is a display piece that can be admired wherever it is
  • Detailed display gift – This Shadowthe Hedgehog LEGO® construction set is a fun Sonic gift idea for any video game fan who loves Shadow, or maybe just a treat for yourself to add to your collection
  • Intuitive digital instructions – The LEGO® Builder app features a digital version of the building instructions included with this set
  • More gifts for adults available – This build-and-display model is part of the LEGO® Sets for Adults range, designed to deliver a rewarding and immersive escape for any model-making enthusiast
  • Measurements – This 720-piece build-and-display set features the head of Shadow the Hedgehog on a stand and measures over 8 in. (20 cm) high, 7 in. (17 cm) wide and 8.5 in. (21 cm) deep

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Jujutsu Kaisen Cursed Clash has been updated to Ver. 1.2.0 on Nintendo Switch. You can see the patch notes for this update below.

Improved Functions

User interface improvements

  • During the battle, the display has been adjusted to be able to see who is targeting the same opponent as a partner more clearly.

Bug fixes

Fixed the behaviour of the characters in-battle

  • Some unintended behavior of the characters are fixed.
  • The details of each character, described in the Battle Balance Adjustment, are listed below.

Fixed other minor bugs

Additional contents

New playable characters added

  • Noritoshi Kamo was added.

New customization items added

  • The customization items are added due to addition of Noritoshi Kamo.

New battles in “Online Cooperation Mode” added

  • New battles featuring Noritoshi Kamo were added to the lottery for each difficulty level.
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Under Night In-Birth II Sys:Celes has been updated to Version 1.10 on Nintendo Switch. Check out the full patch notes below.

Overall Changes

  • Added new battle character, Uzuki.
  • Added Stage, BGM, Customize Items, and Titles related to Uzuki.
  • Added subtitles for in-battle interactions and victory voice lines.
  • The staff credits now play after viewing the story ending in Single Player.
  • Added several new Titles, Icons, and Plates to Customize.
  • Added new illustrations to the Gallery.
  • When changing your Title via Player Info in Customize, the updated Title is now shown on the Preview screen.
  • The display language is now changed immediately after hitting the Confirm button when changing the language via Options.
  • Added “Steer Ender” (A+B when attack hits) item under Basic System Controls in the Command List.
  • Fixed other minor issues.

Network Mode Changes

  • You can now select an initial rank when playing Network Mode for the first time. Beginners start from D rank, intermediate players from C rank, and advanced players from B rank.
  • The display font now changes corresponding to player Ranking and RIP, more clearly conveying a player’s strength.
  • A rank-up animation plays when your RIP surpasses certain values after a Ranked Match. There are new Customize items corresponding to RIP as well.
  • In Network Mode, players can now match with other players while both in Standby in Training Mode.
  • Added an option allowing players to choose whether or not to lower their rank one step when their rank points deplete completely after a match in Network Mode.
  • Added options when creating a room in Player Match to set upper and lower limits for rank as well as set the region.
  • Players can now enter standby on the 2P side even when they are the only player in a Player Match room.
  • Fixed an issue causing the character color to sometimes revert to the default when entering Standby in Training Mode.

Training Mode Changes

  • Added a shortcut function to access Training Mode from the Main Menu.
  • When Training Mode is the Start-up Mode, the character and stage selections will now be set to reflect the ones for Training Mode in Network Mode.
  • When selecting “Load State” after saving the state mid-combo, the dummy recovery action now uses the one currently set in Training Mode rather than the one at the time the state was saved.
  • Added “Playback after Restart (Once)” “Reversal Action (Once)” and “With Reversal Action (Once)” options to Dummy Playback settings.

Battle Related Adjustments

  • We’ve made adjustments to mechanics and move properties with the intention of making the back-and-forth strategy unique to this game more compelling and deep. While some overly potent areas have been toned down, many changes have been made to open up new strategic options using the system mechanics in the right situations.
  • In this title, we’ve made adjustments to make the game feel flashy and dramatic by increasing EXS gauge gain compared to past titles.
  • However, this led to the number of interactions per match decreasing due to the average combo damage going up. We’ve addressed this by making adjustments to the minimum guaranteed damage for attacks such as Infinite Worth and EX special moves to reduce combo damage.
  • The opportunity to go into a highly damaging combo after a Veil Off reversal made the risk too great for players on the offensive.
  • Veil Off duration is now shortened when it hits the opponent on activation.
  • The frame advantage after Steer Ender hits now remains the same regardless of when it hits during a combo. This makes it easier to go into okizeme after Steer Ender as well as to combo into Infinite Worth more consistently. Hitting with Steer Ender now increases your EXS gauge, leaving only the concern of potential GRD cost when using it in a combo.
  • The use case for Cross Cast Veil Off was hard to grasp as it wouldn’t easily lead into additional damage in combos unless the player was in critical health. We’ve adjusted the proration on the minimum guaranteed damage to remain the same regardless of the player’s health when used to address this.
  • There was a limitation to Concentration, slowing the GRD gain rate when activated at long range. This prevented creating situations where characters who can lock the opponent down with set-up moves could easily go for Celestial Vorpal unchallenged. However as a result, using Concentrate to get the opponent to move would charge too little GRD. We’ve made it more viable by removing the effect of this limitation even from long range only when the player using Concentrate has low GRD.
  • We’ve also made adjustments to Concentration during combos. There is now a limitation on GRD gain rate when using Concentrate for an extended period while the opponent is unable to tech. This makes it more challenging to gain large amounts of GRD when using Concentrate with the opponent locked down. On the other hand, it is easier to gain GRD even during combos while the opponent is able to tech, leading to fast GRD gain when interrupting your combo to use Concentrate. This makes situational awareness crucial, as the player can go for more GRD gain in exchange for lower combo damage.
  • We’ve also fixed issues which had notable impact on battle.

Battle Related Changes

  • Reduced all minimum guaranteed damage to approximately 80% of the prior values.
  • After hitting with an EX special move during a combo, proration now applies to the guaranteed damage for Infinite Worth and Infinite Worth EXS.
  • Adjusted frame advantage and distance after hitting with Infinite Worth EXS.
  • Steer Ender (A+B when attack hits) now increases EXS gauge on hit.
  • Set lower limit on untechable time for Steer Ender (A+B when attack hits).
  • Frame advantage after Steer Ender (A+B when attack hits) hits now remains consistent regardless of the recovery adjustment value.
  • Veil Off effect duration time is shortened when Veil Off hits during activation.
  • The proration to minimum guaranteed damage for combos using Cross Cast Veil Off now remains consistent regardless of the player’s health when it is used.
  • Increased input buffer window when inputting Infinite Worth with A+B+C after Steer Ender (A+B when attack hits) during Cross Cast Veil Off.
  • When low on GRD, increased GRD gain even when activating Concentration at far range from opponent.
  • Using Concentration for an extended duration during a combo generates less GRD.
  • Using Concentration during a combo generates more GRD while the opponent is able to tech.
  • Fixed an issue causing unintended changes to GRD value when hitting opponent with a lock-on move.

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A finalized release date has been announced for Hidden Through Time 2: Discovery. The cozy hidden object game from developer and publisher Rogueside launches for Switch on August 13th, 2024. Check out the latest trailer for the game above and details below!

Hidden Through Time 2: Discovery is a cozy hidden object game that has you searching for hidden objects in hand-drawn, interactive landscapes. Ignite your imagination, unleash your inner artist with the editor and share your masterpieces with the world!

THREE ERAS TO DISCOVER

Dive into three captivating eras: Victorian elegance, Noir mystery, and Sci-fi wonder. Test your keen eye and unravel the mysteries hidden within each intricate scene. Can you uncover every secret the past (and future) holds?

CREATE YOUR OWN WORLDS

Unleash your creativity with the map editor! Craft your own worlds filled with wonders and surprises. Select assets from different eras, populate your creation with characters, and watch your imagination come to life.

PLAY & SHARE

The adventure doesn’t end with the campaign! Join the online community and explore a plethora of user-generated maps. Delve into captivating worlds, seek out hidden objects, and share your favorite discoveries with fellow adventurers.

Features:

  • Immerse yourself in relaxing gameplay with no timers to rush your exploration
  • Travel through time and uncover hidden secrets in beautifully hand-drawn landscapes
  • Design your own maps using the intuitive map editor
  • Decode cryptic hints to aid you on your quest
  • Enjoy a soothing soundtrack as you lose yourself in the art of discovery

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A free update is now available for Disco Elysium: The Final Cut that adds Arabic language support, as well as a few bug fixes. The version number is unknown. Check out the full patch notes below.

Updates

  • Adds new language: Arabic

Fixes

  • Special characters (i.e. commas, asterisks) displaying as boxes in Turkish.
  • UI issues in the inventory menu when playing with a controller, such as text and button overlap.
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TERAVIT has been updated to Ver. 002.16 on Nintendo Switch. You can see the full patch notes for this update below.

New Additions & Changes

  • When playing with a gamepad, the “Exit World” button is now selected first on the in-world Menu screen.
  • In Worlds where the quest setting is set to “Free Quest,” the upper limit of scores displayed in the rankings has been raised.

Bugs Fixed

  • Fixed an issue where some official Skin Tags could not be searched correctly in non-Japanese settings.
  • Fixed an issue in the ranking score-up animation where the count would become abnormally slow when the score was below 1000.
  • Fixed an issue in the Event Editor’s “Emotion” where performing an emotion on oneself would cancel out status effects.
  • Fixed an issue where a monster’s guard was ineffective from certain directions.
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Mushoku Tensei: Jobless Reincarnation Quest of Memories has been updated to Ver. 1.05. Check out the full patch notes below.

  • Fixed an issue where the enhancement effect is not reflected after enhancing an equipped accessory
  • Fixed an issue where the screen turns dark and freezes after accepting the quest “Forest Cartography”.
  • Adjustment to the required material quantity for the skill “Second Wind”
  • “Serpent King Scale” will be available for purchase in Millishion after certain requirements are met.
  • Miscellaneous bug fixes
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A limited edition of Morkull Ragast’s Rage has been announced by the indie publisher and distributer SelectaPlay. The collector’s set includes a physical copy of the game, four character stickers, an art book, and a soundtrack CD. A standard physical edition will also be available. Pricing and release date info have not yet been shared. Pre-orders are available now from select European retailers.

Morkull Ragast’s Rage is a 2D video game that combines platforming and action with a touch of exploration.

You will control Morkull, the villain of the story, who knows that he is a character in a video game, the existence of a player who controls him (that is, you) and of some developers who have created him (that is, us).

Your objective? Help Morkull escape from the Ragast so he can rule and carry out his evil plans around the world. Anyway, typical cliché villain….


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Apex Legends has been updated to Ver. 1.0.105 on Nintendo Switch. You can see the patch notes for this update below.

  • Fixed an issue causing a “Persistence Transfer Cancelled” error
  • Updated the Quads UI to show all four teammates in the Summary menu after winning a match
  • Resolved a crash related to the Spot Shadow Detail setting
  • Fixed flickering textures and shadows on Broken Moon
  • Resolved a visual issue with the Firewalter Fitzroy skin
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Another new trailer has been released for Cat Quest III, teaching you the ropes on what it means to be a pirate. The 2.5D open-world action RPG launches for Nintendo Switch on Aug. 8th, 2024. Check out the “How To Be A Pirate” trailer above and more details below!

Ahoy, mateys! Prepare yourselves for an epic Catventure like no other in Cat Quest III! Set sail for the Purribean, a realm teeming with beautiful islands, Pi-rats, and the legendary North Star Treasure!

In this latest trailer, learn the ropes of pirating as you explore freely from top to bottom! Uncover hidden secrets and face perrilous challenges along the way. Engage with quirky characters and mysterious objects – ye never know what surprises await!

Team up with a matey in local co-op mode and dive into the action together. Equip a variety of weapons for furri-ghteningly fast combos and become the fiercest kitty of the seven seas!

Command your very own ship to sail the refreshin’ waters, zip ashore, and explore lands on paw in a flash! But beware, a bounty is on your head, and pi-rats from across the tides will try to take down your ship. Dodge swiftly and shoot them with your cannons to stay afloat!

The meow-steries of the North Star Treasure await ye, brave prrivateer! So weigh anchor and set sail for adventure in Cat Quest III! Harhar! Discover how to be the best pirate in our latest trailer: “How to Be a Pirate.”


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A hotfix has been released for Guardian Tales on Nintendo Switch. Check out the full patch notes for this update below.

  • After the July 23rd Update, the mission “Clear Floors 16, 18, and 20 of Kama-ZONE at Conqueror 3 Difficulty” in the Season Achievement Season 2 was incorrectly applied. After the patch, it will be corrected and replaced with “Conqueror 2 Difficulty.”
  • Due to the text error, the mission will remain as Conqueror 2, just like in the previous actual mission update.
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Strictly Limited Games has announced that they’ll be releasing physical Switch copies of the fast-paced, run-and-gun game, Iron Meat, developed by Qute. Pre-orders for the Limited Edition will be available exclusively via Strictly Limited Games’ website, with more details to be announced soon. Additionally, the finalized release date for the game has been announced to be Sept. 26th, 2024.

Iron Meat is a fast-paced, run-and-gun shooter that immerses players in a world overrun by The Meat–an all-consuming interdimensional biomass. With a mix of classic arcade and console mechanics, players will battle against mutated victims and machines, dodge bullet barrages, and crush bosses in nine levels of gore-ific brutality. As Vadim, players will fight against The Meat and stop the terrors spawned from scientist Yuri Markov’s experiments on the Moon.


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Pokémon UNITE has been updated to Ver. 1.15.1.3 on iOS, Android, and Nintendo Switch. We don’t know the file size of this patch, but we do have a breakdown of all the new changes and adjustments.

Update Details Shop Updates Event Updates

Battle Updates

Ho-Oh

Unite Move: Rekindling Flame

  • Area where feathers fall when allies are KO’d: Increased from 25m radius to 35m radius from Ho-oh.
  • HP amount when allies are revived: Increased from 50% of max HP to 60% of max HP.
  • Adjustment of required Aeos Energy for reviving allies:
  • 1 Pokémon: 0-8 Aeos Energy
  • 2 Pokémon: 9-16 Aeos Energy
  • 3 Pokémon: 17-24 Aeos Energy
  • 4 Pokémon: 25-50 Aeos Energy
  • Required Unite Move gauge: Increased by 11%.

We believe that the ability to revive ally Pokémon is a unique and essential element of Ho-Oh’s gameplay experience. However, through our daily observation of battle data, we found that the usage rate of Ho-Oh’s Unite Move was significantly lower than expected. This low usage rate is likely due to an imbalance among the three constraints of this Unite Move: having KO’d allies near Ho-Oh, Ho-Oh having sufficient Aeos Energy, and a full Unite Move gauge.

We observed many instances where players had a full Unite Move gauge but rarely found opportunities to use it. To address this, we have adjusted the balance between these constraints to create more scenarios where the Unite Move can be effectively used.

Bugfixes

  • Fixed an issue where the attack boost duration of Ho-oh’s Fly+ lasted longer than intended.
  • Fixed an issue where Charmander’s Ember did not increase movement speed.
  • Fixed an issue where some moves, such as Trevenant’s Wood Hammer and Talonflame’s Unite move, would overshoot the target.
  • Fixed an issue where some grab moves, such as Mamoswine’s Ice Fang and Buzzwole’s Leech Life, ended earlier than intended.
  • Fixed an issue where the duration of the hindrance effects caused by some moves was shortened after the July 16th update.
  • Fixed an issue where Chandelure during its Unite move could be seen by burned opponents.
  • Fixed an issue where damage numbers were displayed when attacking an opponent in bushes.
  • Fixed an issue where the time for Sableye to re-enter stealth after attacking was longer than intended.
  • Fixed an issue where stealth opponents could be visible under certain circumstances.

Pokémon UNITE is a free-to-play strategic team battle game from developer TiMi Studio, available now for iOS, Android, and Switch.

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The latest Japanese sales data has come in via Famitsu, giving us a look at what the best-selling games for the last week were, alongside the usual hardware sales. First up, let’s take a look at the top software for July 15th to July 21st, 2024.

  1. [NSW] Powerful Pro Baseball 2024-2025 (Konami, 07/18/24) – 166,947 (New)
  2. [PS4] Powerful Pro Baseball 2024-2025 (Konami, 07/18/24) – 49,210 (New)
  3. [NSW] Nintendo World Championships: NES Edition (Nintendo, 07/18/24) – 27,391 (New)
  4. [NSW] Luigi’s Mansion 2 HD (Nintendo, 06/27/24) – 11,913 (150,591)
  5. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 10,710 (5,911,425)
  6. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 7,906 (7,842,609)
  7. [NSW] Minecraft (Microsoft, 06/21/18) – 6,373 (3,571,663)
  8. [NSW] Luigi’s Mansion 3 (Nintendo, 10/31/19) – 5,345 (1,007,557)
  9. [NSW] Mistonia no Kibou: The Lost Delight (Idea Factory, 07/18/24) – 5,276 (New)
  10. [NSW] Super Mario Bros. Wonder (Nintendo, 10/20/23) – 5,103 (1,891,314)

Next, let’s check out how hardware sales went for the week.

  1. Switch OLED Model – 45,108 (7,570,170)
  2. PlayStation 5 – 30,949 (5,035,859)
  3. Switch Lite – 15,003 (5,944,666)
  4. Switch – 6,392 (19,834,946)
  5. PlayStation 5 Digital Edition – 7,306 (817,787)
  6. Xbox Series X – 4,268 (291,291)
  7. Xbox Series S – 468 (316,649)
  8. PlayStation 4 – 266 (7,928,041)