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414 matches since our March 2022 relaunch. For older content, check the GN Archive.
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The Switch firmware has been updated to Ver. 18.0.0. You can see the patch notes for this update below.

  • Added “15 Minutes” as an option for “Auto-sleep when playing on TV” in Sleep Mode Settings.
  • Added Korean as a supported language for “Nintendo Switch Parental Controls” introductory video. (When the console language is set to Korean, the video can be accessed from Settings > Parental Controls.)
  • General system stability improvements to enhance the user’s experience.
[Nintendo]

As for the patch notes that Nintendo didn’t list, they’ve once again made more tweaks to the profanity list:

  • Blocked some censor-evading death threats in Japanese.
  • Blocked all input starting with the word “penis”.
  • Blocked “penls” (with a lowercase L).

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These past few years have been quite busy for Sonic, with multiple games and other multimedia projects in the works one would think the blue blur should be slowing down soon. As we all know though, Sonic is not one to slow down, and if current rumors are true another big project is in the works.

Known insiders Zippo, Necro Felipe, and Midori are now reporting that a Sonic Heroes Remake is in the works for the Switch Successor.

To give a full rundown of the events it all started with Zippo, who initially claimed that SEGA was planning a remake of a “big, important, seminal” 3D Sonic game in Unreal Engine 5.

Furthering corroborating the rumor was Necro Felipe of Universo Nintendo who clarified that the game in question was in fact Sonic Heroes. According to Universo Nintendo’s sources the game is planned for release on all modern consoles including the long-rumored Switch Successor. Necro Felipe also goes on to speculate that the game might release in 2025 but that is purely speculation.

Adding further fuel to the fire was Midori or @MbKKssTBhz5 on Twitter/X who has correctly leaked information on the Persona series in the past. They backed up Zippo and Felipe’s claims and also added that remakes of the Sonic Adventure games are not in the works right now.

While it would seem odd for SEGA to opt for remaking Sonic Heroes over the Adventure titles, given SEGA’s recent initiative to push Sonic’s friends into roles of prominence (Knuckles getting his own streaming series and Shadow receiving a new story in Sonic X Shadow Generations) it would make sense that they would want to highlight a game with a lot of characters like Sonic Heroes.

As with all rumors take this with a grain of salt but we will be sure to keep you posted on any updates on this or other Sonic news as it becomes relevant.


Square Enix have posted a new interview with Shaun Conde, voice of Genesis in Crisis Core: FInal Fantasy VII Reunion. In it, Conde sits down with Megan and Miguel of Square Enix to discuss his roots as a voice actor and his performance as Genesis.

The full 50-minute interview is posted for your viewing pleasure above.

Crisis Core: Final Fantasy VII Reunion is available now for Nintendo Switch.


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Ready to start your engines? LEGO Fortnite has announced that the new Mechanical Mayhem update brings vehicles to the game March 26th.

Three free vehicle builds are being added, the Speeder, the Offroader, and the Hauler, you can take a look at these sweet rides down below.

This update also brings new parts and toys to make custom vehicles as well as new LEGO styles and a variety of bug fixes.

If you want a breakdown of everything included in the update as well as learning how to snag these vehicle builds for yourself in game then we recommend checking out LEGO Fortnite’s Blog post which we will link below!

[PR E-mail, Fortnite]

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TYPE-MOON and Aniplex have announced that visual novel Tsukihime: A Piece of Blue Glass Moon will release in the west on Switch come June 27th.

The companies have also announced that a $79.99 limited physical edition is now available for Pre-order.

A full overview of the game is available down below.

About

The celebrated visual novel from Kinoko Nasu and TYPE-MOON is born anew…

Tsukihime: A Piece of Blue Glass Moon collects the two tales that make up the “Near Side of the Moon” portion of the original Tsukihime: Arcueid’s scenario, “Moon Princess,” and Ciel’s scenario, “Midnight Rainbow.”

Creator Kinoko Nasu has painstakingly disassembled and rebuilt the story, updating the setting to 2010s Tokyo and expanding the narrative. This reimagined presentation will exhilarate players with its hard-hitting tension and realism.

Featuring beautifully evolved visuals, animations, and music, Tsukihime: A Piece of Blue Glass Moon presents a fresh take on TYPE-MOON’s genre-defining classic.

  • Scenario, Director: Kinoko Nasu
  • Character Design: Takashi Takeuchi
  • Art Director: Koyama Hirokazu
  • Graphics: Takao Aotuki, Shimokoshi, Shimaudon, Sunadorineko
  • Animation and Scripting: BLACK
  • Scripting: Urushinohara
  • Programming: Kiyobee
  • Music: Hideyuki Fukasawa, Keita Haga
  • Logo Design: WINFANWORKS
  • Main Theme: ReoNa “Seimeisen” (SACRA MUSIC)
  • Opening Animation: ufotable
  • Planning and Production: TYPE-MOON

Story

Ah… just how beautiful the moon is tonight…

Gravely injured at a young age, Shiki Tohno was practically banished to a distant relative’s home, where he lived a peaceful life until one day, news arrives of his father Makihisa’s death.

Shiki returns home to find his sister Akiha, who has inherited their father’s position, living with two maids.

There, he begins a new chapter as the eldest son of the illustrious Tohno family, finding that a life of luxury doesn’t sit right with him.

As the days pass, familiar sights of the past awaken fragmented memories. Then, one day, he passes by a monster in the shape of a human…

Thus begins the celebrated story of Tsukihime, first created in 1999 as an indie visual novel. See the masterpiece reframed and retold after twenty long years!

Ciel’s Route

After a chance encounter on the morning train with Ciel, a popular upperclassman at school, Shiki finds himself quickly becoming close to Ciel.

His school days are warm and lively thanks to colorful characters such as his best friend Arihiko and the new teacher Noel… However, the idyllic times were not to last.

A sudden string of killings rocks the city. Shiki finds himself in a pit of despair due to a tragedy of his own making.

Amidst it all, someone’s heartfelt words offer him a lifeline in the darkness.

They come from none other than Ciel.

Arc’s Route

High schooler Shiki Tohno has been living with distant relatives since a major accident seven years ago.

He is recalled to his distinguished family home upon news of his father’s death, and begins a new life in an enormous mansion.

Despite the creature comforts, he can’t help but feel an air of disquiet in the house.

One day, while in a haze, Shiki crosses paths with an enigmatic woman who introduces herself as Arcueid, and becomes involved in a battle against inhuman vampires beyond human comprehension.

[TYPE-MOON]

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Late last year Nintendo announced that online support for Wii U and 3DS would be ending in April 2024. The announcement would mean that titles like the original Super Mario Maker would no longer be able to receive new fan made levels.

This announcement encouraged a community known as Team 0 Percent to rise to action and clear every uncleared level in Super Mario Maker. What seemed like an impossible feat soon rallied support from Mario Maker players all around the world and now the final uncleared level has been finished.

“The Last Dance” was the fittingly named final course cleared for Super Mario Maker by @Yamada_SMM2. With this Super Mario Maker can now be officially considered 100% complete!

This isn’t the end of Team 0 Percent’s efforts however, as they also wish to achieve a similar feat for Super Mario Maker 2. If you want to join the cause boot up your copy of Super Mario Maker 2 and try to clear some uncleared levels.

While it’s sad to see Mario Maker 1 ride off into the sunset it’s incredibly touching that the community could come together to give it the sendoff it deserves.


Sky and natural beauty go together like butterflies and the Prairie Elder, but every year we set aside an entire event as a special celebration of nature in Sky. And that means it’s time for Days of Bloom—a dazzling (and now electrifying!) three weeks that transforms Prairie Peaks and maybe even Sky children themselves.

From 00:00 March 25th through 23:59 April 14th (all times PDT, UTC -7), travel to Sky’s wildest lands to experience the core of this year’s event.


EDGE review scores for issue 396

Upon further review

18 March 2024
by jmaldonado 0
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The latest review scores from EDGE magazine have come in, and there’s a lot of Switch games covered, including the Splatoon 3: Side Order DLC. Check out the full score rundown below from issue 396, all Switch titles are displayed in BOLD.

  • Final Fantasy VII Rebirth- 9
  • Unicorn Overlord - 9
  • Helldivers 2: 8
  • Skull and Bones: 5
  • Llamasoft: The Jeff Minter Story: no score
  • Penny’s Big Breakaway: 5
  • Foamstars: 3
  • Splatoon 3: Side Order: 7
  • Inkulinati: 8
  • Lysfanga: The Time Shift Warrior: 5
[NeoGAF]

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Mutsumi Inomata, head character designer for many of Namco’s Tales Of series games, has sadly passed away on Sunday, March 10th 2024 at the age of 63.

The news comes from Inomata’s sister who took to social media with the below message. She also reveals that the funeral was held privately and thanks all the fans who have supported her work over the years.

It happened so suddenly… There were even rough sketches left unfinished, but she must be drawing them now in heaven.  Surrounded by her beloved cats, she should be continuously creating characters with cute and strong eyes.  We express our heartfelt gratitude to everyone who loved and supported Mutsumi Inomata.  We sincerely hope for your continued love and support in the future, and hereby notify you with deep respect.  The funeral was held privately with close relatives only.  As per the deceased’s wishes, we respectfully decline any condolences, monetary gifts, offerings, floral tributes, or any other form of condolences.  We kindly ask for your understanding.
It happened so suddenly… There were even rough sketches left unfinished, but she must be drawing them now in heaven. Surrounded by her beloved cats, she should be continuously creating characters with cute and strong eyes. We express our heartfelt gratitude to everyone who loved and supported Mutsumi Inomata. We sincerely hope for your continued love and support in the future, and hereby notify you with deep respect. The funeral was held privately with close relatives only. As per the deceased’s wishes, we respectfully decline any condolences, monetary gifts, offerings, floral tributes, or any other form of condolences. We kindly ask for your understanding.

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Stardew Valley’s 1.6 update has been a long time coming now and if words by the game’s creator are anything to go by the light at the end of the tunnel is starting to shine.

Concerned Ape took to Twitter/X teasing that they’ve begun writing the patch notes for the 1.6 update. The creator took the moment to tease an update coming to how the game handles fruit tree breeding. You can read the full post down below.

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I’ll be honest, I’m not a Stardew Player so I don’t necessarily know what this change means in the grand scheme of things but considering ConcernedApe’s post got 33K likes it’s clear that the player base is excited.

Anyways it seems Stardew Valley’s fabled 1.6 update is coming along at a good clip and if the update’s patch notes are already being written one can only hope that news on the update’s release date will come any day now.


Capcom have announced that the remaster of Monster Hunter Stories is making it’s way to Switch June 14th. The game will see both a physical and digital release on Switch.

The 3DS game has been remastered with new textures, lighting, and complete voice acting. The new release also includes a museum mode filled with concept art and music, some of which that has never been seen before!

Pre-orders for the game will start soon, players who decide to pre-order will receive the King and Queen outfits for Navirou as a bonus. You’ll also receive a Mahana Rider out for Navirou if you have Monster Hunter Stories 2: Wings of Ruin save data on your system!

You can check out the full trailer above and read an official overview of the game’s Switch release down below.

Get ready for the return of Monsties, as Monster Hunter Stories and Monster Hunter Stories 2: Wings of Ruin spread their wings onto new platforms this summer! The first entry in the series will bring its turn-based RPG action to Nintendo Switch™ on June 14, 2024.

Riders can expect an epic summer full of adventure with Monster Hunter Stories and its new features, including full Japanese and English voiceovers, seven new subtitle languages, a new Museum Mode that spans over 200 pieces of concept art, background music, and developer sketches, and title updates that were previously only available in Japan. Experience riding Monsties in stunning detail on larger screens, enhanced with refined modeling, textures, and lighting in high definition.

Pre-orders for will be available soon with special bonuses including Navirou’s King and Queen outfits for Monster Hunter Stories.

[CAPCOM]

Rising Moon Games and QUByte Interactive have announced that Match Village is coming to Switch March 14th.

This relaxing simulation/puzzle game tasks players to combine buildings to create villages on lovely islands. No need to worry about resource management or enemy villages, just relax and build to your heart’s content.

You can read a full overview of the game down below and check out Match Village’s trailer up above.

Match Village is a minimalistic puzzle and strategy experience about combining buildings to build villages on beautiful, procedurally generated islands.

Combine buildings to create your villages and cities on endless islands scattered around the world and enjoy a minimalistic and relaxing atmosphere, no resource management or armies, just focus on building.

Game Features:

  • Different and intuitive gameplay.
  • Infinite randomly generated islands.
  • A minimalist and relaxing atmosphere.
  • Just build, don’t worry about armies or resource management.
  • Great to play from time to time, discover new islands, buildings and beat your record.
[QUByte Interactive]

Former Apple Arcade exclusive Reigns: Beyond is coming to Nintendo Switch sometime later this year. In this swipe-based adventure game you’ll rock out through space with your indie rock band, performing gigs and wowing crowds all while keeping your resources managed.

This new release will feature all content from the Apple Arcade release including updates. You can read an official overview of the game down below and we will be sure to let you know when a full release date is announced.

Originally released for Apple Arcade in 2020, Reigns: Beyond challenges players to navigate the cosmos as an intergalactic indie rock band, plotting their rise to stardom, traveling from planet to planet and gig to gig on their quest for fame and fortune.

Featuring all updated content from the App Store version, play local (and not-so-local) clubs throughout the galaxy, recruiting alien band members along the way and rocking out across the universe. But make sure you’re managing your ship’s resources and keeping your crew in check while on this interstellar tour, because one wrong decision may leave you dead in space.

In Reigns: Beyond, you’ll:

  • Unlock the legendary Galactic Guitars and rock out in front of your adoring fans
  • Fight pirates, overzealous tax collectors and more in swiping dogfights
  • Hang out on your ship for band practice and offer directions to lost space travelers
  • Meet 70 curious characters, including your manager Lord Shark, Strombo the scholarly mollusk, Gron the space bear … and of course your crew and your ship’s know-it-all AI
  • 1,700 decision cards, weirder encounters, more deaths and infinite possibilities
  • Jam to an original soundtrack by Sam Webster
[Devolver Digital]

Yesterday we reported on the unfortunate passing of famed artist and Dragon Ball creator Akira Toriyama. In the waves of the announcement many artists who were inspired by his work have come forward to share their tributes such as Yasushi Yamaguchi.

Yamaguchi was a designer at SEGA who worked on Sonic the Hedgehog 2 and was even the creator of Sonic’s little buddy, Miles “Tails” Prower. Yamaguchi took to Twitter with new art of Sonic and Tails dressed as Dragon Ball characters Piccolo and Gohan respectively. Yamaguchi explains that Piccolo and Gohan’s dynamic influenced Sonic and Tails’ relationship and he thanks Toriyama for his influence.

We’ve included the art and a translation of Yamaguchi’s post below.

As I wrote in a previous Twitter post and in a series of columns, the relationship between these two (Sonic and Tails) in Sonic 2 was created based on the image of Piccolo and Gohan. Therefore, without the work Dragon Ball, the relationship between these two would not exist today. Thank you very much, Mr. Toriyama.
As I wrote in a previous Twitter post and in a series of columns, the relationship between these two (Sonic and Tails) in Sonic 2 was created based on the image of Piccolo and Gohan. Therefore, without the work Dragon Ball, the relationship between these two would not exist today. Thank you very much, Mr. Toriyama.

Making Retro Cups for the next Mario Kart

Our Cups Runneth Over

05 March 2024
by jmaldonado 5
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The Mario Kart 8 Deluxe Booster Course Pass has come and gone, and now speculation about what’s next for the Mario Kart series is at an all time high. This, combined with the white-hot speculation of when the Switch successor will be revealed, has Nintendo fans chain-chomping at the bit for the next Mario Kart title.

While I could go into some ideas for what a sequel could bring, I instead want to focus on one of the most oft-wondered aspects of the supposed sequel – how the series beloved retro cups will be handled.

Since Mario Kart DS (technically Super Circuit, but it just had SNES tracks) the series has had a tradition of creating 4 cups consisting of courses from past titles to stand alongside the 4 brand new cups and tracks. Given the fact that we just had an entire DLC dedicated to bringing back old courses, many fans have wondered if the next game will even have retro tracks. After doing admittedly WAY too much research into this topic, I’ve come to the conclusion that it’s not only possible but Nintendo would have plenty of options.

The thing about the retro courses is that they weren’t really interesting until Mario Kart 7. They were a neat bonus to have in the games, but they were often held back by the system they were on or were too faithful to their source material. MK7 and especially 8 introduced the concept of reimagining these courses to be expansions of their original concepts while still retaining their charm.