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Nicalis explains why Ikachan is coming to DSiWare and 3DS eShop

by rawmeatcowboy
12 October 2012
GN Version 4.0
Coming from the Nicalis blog...

If you follow this blog at all, you may recall that we’ve been working on Ikachan in between projects. What originally started out as a DSiWare game has now also grown to be a Nintendo 3DS eShop game, too.

Wait, is it a different game? Why two versions? No, it’s no a different game and not really two versions.

I need to rewind a bit and given some background. When the eShop was launched, players could (and still can) purchase DSiWare games on their 3DS. This is pretty cool, but there’s a big issue for me, personally. The DSi has a resolution of 256×192 (top screen) while the 3DS has a resolution of 400×240(let’s say 320×240 for this discussion). If you divide 320 by 256, you get 1.25–basically, the length is about 25-percent more on the 3DS (talking QVGA resolution here). What that means is that if we want DSi games to run full-screen on a 3DS, they need to be stretched by an additional 25-percent over the maximum.

Full post here