Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

More details on the cancelled Fire Emblem Wii

by rawmeatcowboy
23 December 2015
GN Version 5.0

- Fire Emblem Wii was in development after Radiant Dawn but never released
- sales had not been that great for the previous console entries
- Nintendo and interior staff were assuming it was a result of being too niche and needing to broaden to a wider audience
- the project was an experiment to see what may appeal
- it was ultimately shelved after there was a lack of greater objective to the project
- free roam (field) has towns, dungeons, and enemy encounter elements made this more like an RPG
- there were buildings that resembled the style of Southern European architecture that lined with the sea
- player could freely explore, hold conversations, and encounter enemies in the field
- If the player’s character touched an enemy symbol, a battle would begin
- there were towns, buildings, and caves that could be entered

Thanks to VGAMER for the heads up!