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Nintendo grabs another 'information processing' patent for multiplayer battles
Nintendo's patent filings continue with yet another piece related to 'information processing.' Check out the full rundown of this patent below.
- aims to improve interest in a multiplayer game
- takes into account virtual points performed by a plurality of users belonging to a plurality of teams
- patent is based on the result of a battle game, adding the scores of the virtual area for each team
- a determination is then performed on the basis of this score, which is stored in the storage device
- after this has been performed a plurality of times, the result of the multiplayer game is then satisfied
- the patent also states that its description is merely illustrative, and various modifications and variations may be made
- this patent expands on a 2017 Konami patent
- Konami's patent provided a game system capable of maintaining game balance when an enemy opponent appears
- Nintendo and Intelligent Systems patent aims to improve upon Konami’s patent
- Nintendo's patent relates to virtual points scored by a plurality of users