Dear Reader:
Vigil: The Longest Night "Bounty of the Night" free content update now available for Switch
The "Bounty of the Night" content update is now available for Vigil: The Longest Night on Nintendo Switch. Check out the patch notes below.
- Added: A Large Number of New items and Equipment
- Improved: Overhaul of English Language Localization
- Added: New weapon actions
- Improved: monster drop rate mechanics
- Map update: Fixed icon errors and issues with maps not revealing hidden areas once found
- Added a number before every portal’s name
- Modification: Support added for third party controllers (None Xbox, PS, and Switch controllers)
- Update: NPC dialogues (mostly Nordell and some of the traders)
- Update: Added names to map( Added names on rooms in the Abandoned Town and the Flooded Area)
- Update: Tutorial for saving and teleporting are separated now
- Improvement: The Miner rescue quest will now remind players and show the miner’s corpse when failed.
- Fixed: The enchantment special effects of fire and curse now work as intended.
- Improved all Leila’s actions:
- Decreased the movement distance of a normal attack.
- Removed the slow effect when landed from jumping.
- Improved the third attack of dual weapon’s air combo.
- The combo’s triggering time has been changed to 0.25 sec on the keyboard and 0.45 sec on controllers.
- Fixed: Loading, squatting down, or entering another scene when using the bow and holding the other 3 weapons will cause immediate death.
- Fixed: Many fall through issues scatters around throughout the game
- Fixed: Autosave in the Owl Statue will cause some monsters to repeatedly play the death animation
- Fixed: Now the NPC Alice’s name is all changed to Iris.
- Fixed: The Hand of Glory bug
- Fixed: Now Hilda won’t disappear in the Mill after the apocalypse
- Fixed: Now the Lower Underground Hall’s portal name displays correctly.
- Fixed: Percival’s buff is now effective with all other enchantment effects.