Overwatch 2 devs talk Flashpoint, Illari, and story missions in new Invasion update
There's a lot to watch over here
Overwatch 2’s Invasion update launched today, and it features a bevy of new goodies, including new modes and heroes. If you’re looking for more insight into the development process of this update, ComicBook.com has you covered with a roundtable interview they recently conducted with some of the Overwatch 2 developers.
The devs discussed their goals regarding the new Flashpoint PVP mode, the new hero, Illari, and the new PVE story missions. Check out some of the tidbits below:
Flashpoint
- Flashpoint maps were designed symmetrically in response to criticisms that Overwatch’s Push mode was unbalanced
- Flashpoint was designed with late-game comebacks in mind, especially with hero swapping
- The team has discussed bringing back old maps from the Two Capture Point mode, but nothing is finalized
- Flashpoint map Suravasa was originally planned as an assault map, but the layout is completely different now, just repurposing the theme
Illari
- Illari’s kit is made up of: solar rifle for primary fire, a healing beam that uses solar energy for secondary fire, and a healing pylon which sticks to a surface to heal nearby players
- Her Outburst ability launches you forward and knocks over enemies in your path
- Her Ultimate is Captive Sun, an explosive fireball which slows and damages enemies
- Designed to be accessible to new players and allow for different play styles
- Works well on consoles because you can plant your healing pylon and don’t have to be good at aiming
Story Missions
- Story mission AI will be completely rebuilt from Archives missions to be less predictable
- Destructible limb system allows you to take off individual limbs, but enemies keep coming until they’re destroyed
- Harder difficulties will change more than just increased enemy health and damage, will be a real challenge
- Each mission should last 30 or 40 minutes
Overwatch 2’s Invasion update is available now on Switch!
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