If you follow this blog at all, you may recall that we’ve been working on Ikachan in between projects. What originally started out as a DSiWare game has now also grown to be a Nintendo 3DS eShop game, too.
Wait, is it a different game? Why two versions? No, it’s no a different game and not really two versions.
I need to rewind a bit and given some background. When the eShop was launched, players could (and still can) purchase DSiWare games on their 3DS. This is pretty cool, but there’s a big issue for me, personally. The DSi has a resolution of 256×192 (top screen) while the 3DS has a resolution of 400×240(let’s say 320×240 for this discussion). If you divide 320 by 256, you get 1.25–basically, the length is about 25-percent more on the 3DS (talking QVGA resolution here). What that means is that if we want DSi games to run full-screen on a 3DS, they need to be stretched by an additional 25-percent over the maximum.