Swordship, a twist on the shmup genre, heads to Switch September 2022
If you can't beat'em, dodge'em!
What if there was a shmup that completely removed the ability to shoot? That’s what Swordship is all about, and it’s coming to Switch sometime in September 2022.
Coming from Thunderful and Digital Kingdom, Swordship is an intense dodging game where placement is everything. As you speed through a post-apocalyptic flooded Earth pursued by hostile forces, you must weave your way between enemies and their attacks, tricking them into taking each other out with slick and skillful movement. If you haven’t guessed by now, dodging is your only means of success, as you don’t have the ability to shoot!
For more details on this unique game, check out the press blurb below.
Swordship is set in a world where the consequences of global warming have forced the vast majority of humanity to take refuge in three gigantic underwater cities. Those who are expelled from the cities barely survive on the burned lands. Meanwhile, the megacities exchange millions of containers loaded with goods every day. You play as one of the small number of inhabitants prepared to steal those precious containers and deliver vital supplies to the banished.
Having an ultra fast boat stripped of bulky and heavy weapons is an asset for a smuggler trying to get their stolen goods from one place to another as quickly as possible, but leaves you vulnerable to attack. That’s why only the most skilled pilots can survive. Using your movement speed, turning the attacks of enemies against them and mastering the different weather conditions offered by procedurally generated levels is the only way to survive.
Players have the option of selecting from a number of different Swordship variants that each come with their own unique active power, offering the opportunity to experiment with a variety of approaches to overcoming the game’s challenging levels. Players can further tweak their playstyle by spending some of their stolen spoils on passive upgrades that can be accumulated throughout a run to boost their ships abilities and give them a better chance of making it through in one piece.